Files
UnrealEngine/Engine/Source/Editor/StatsViewer/Private/StatsEntries/TextureStats.cpp
2025-05-18 13:04:45 +08:00

14 lines
270 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TextureStats.h"
#include "UObject/WeakObjectPtr.h"
#include <cfloat>
UTextureStats::UTextureStats(const FObjectInitializer& ObjectInitializer) :
Super(ObjectInitializer),
LastTimeRendered( FLT_MAX )
{
}