Files
UnrealEngine/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.cpp
2025-05-18 13:04:45 +08:00

17 lines
558 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StaticMeshViewportLODCommands.h"
#include "Framework/Commands/InputChord.h"
#include "Framework/Commands/UICommandInfo.h"
#define LOCTEXT_NAMESPACE "StaticMeshViewportLODCommands"
void FStaticMeshViewportLODCommands::RegisterCommands()
{
UI_COMMAND( LODAuto, "LOD Auto", "Automatically select LOD", EUserInterfaceActionType::RadioButton, FInputChord() );
UI_COMMAND( LOD0, "LOD 0", "Force select LOD 0", EUserInterfaceActionType::RadioButton, FInputChord() );
}
#undef LOCTEXT_NAMESPACE