223 lines
7.0 KiB
C++
223 lines
7.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Layout/Visibility.h"
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#include "Input/Reply.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/Views/SListView.h"
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#include "Widgets/Views/STableViewBase.h"
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#include "Widgets/Views/STableRow.h"
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#include "ISourceControlState.h"
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#include "SSourceControlCommon.h"
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class SMultiLineEditableTextBox;
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class SWindow;
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//-------------------------------------
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// Source Control Window Constants
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//-------------------------------------
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namespace ESubmitResults
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{
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enum Type
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{
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SUBMIT_ACCEPTED,
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SUBMIT_CANCELED,
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SUBMIT_SAVED,
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};
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}
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//-----------------------------------------------
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// Source Control Check in Helper Struct
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//-----------------------------------------------
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class FChangeListDescription
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{
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public:
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TArray<FString> FilesForAdd;
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TArray<FString> FilesForSubmit;
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FText Description;
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};
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bool TryToVirtualizeFilesToSubmit(const TArray<FString>& FilesToSubmit, FText& Description, FText& OutFailureMsg);
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bool TryToVirtualizeFilesToSubmit(const TArray<FSourceControlStateRef>& FileStates, FText& Description, FText& OutFailureMsg);
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DECLARE_DELEGATE_OneParam(FSourceControlSaveChangelistDescription, const FText& /*NewDescription*/);
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class SSourceControlSubmitWidget : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SSourceControlSubmitWidget)
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: _ParentWindow()
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, _Items()
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, _Description()
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, _ChangeValidationResult()
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, _ChangeValidationWarnings()
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, _ChangeValidationErrors()
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, _AllowDescriptionChange(true)
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, _AllowUncheckFiles(true)
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, _AllowKeepCheckedOut(true)
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, _AllowSubmit(true)
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, _AllowSaveAndClose(false)
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, _AllowDiffAgainstDepot(true)
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{}
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SLATE_ATTRIBUTE(TSharedPtr<SWindow>, ParentWindow)
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SLATE_ATTRIBUTE(TArray<FSourceControlStateRef>, Items)
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SLATE_ATTRIBUTE(FText, Description)
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SLATE_ATTRIBUTE(FString, ChangeValidationResult)
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SLATE_ATTRIBUTE(FString, ChangeValidationWarnings)
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SLATE_ATTRIBUTE(FString, ChangeValidationErrors)
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SLATE_ATTRIBUTE(bool, AllowDescriptionChange)
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SLATE_ATTRIBUTE(bool, AllowUncheckFiles)
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SLATE_ATTRIBUTE(bool, AllowKeepCheckedOut)
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SLATE_ATTRIBUTE(bool, AllowSubmit)
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SLATE_ATTRIBUTE(bool, AllowSaveAndClose)
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SLATE_ATTRIBUTE(bool, AllowDiffAgainstDepot)
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SLATE_END_ARGS()
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~SSourceControlSubmitWidget();
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/** Constructs the widget */
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void Construct(const FArguments& InArgs);
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/** Used to intercept Escape key press, and interpret it as cancel */
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virtual FReply OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) override;
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/** Used to tick the AssetDataCache via the SourceControlModule when the dialog is open to refresh asset names */
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virtual void Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime) override;
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/** Get dialog result */
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ESubmitResults::Type GetResult() { return DialogResult; }
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/** Gets the requested files and the change list description*/
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void FillChangeListDescription(FChangeListDescription& OutDesc);
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/** Does the user want to keep the files checked out */
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bool WantToKeepCheckedOut();
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/** Clears the current change list description */
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void ClearChangeListDescription();
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private:
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/**
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* @return the desired toggle state for the ToggleSelectedCheckBox.
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* Returns Unchecked, unless all of the selected items are Checked.
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*/
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ECheckBoxState GetToggleSelectedState() const;
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/**
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* Toggles the highlighted items.
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* If no items are explicitly highlighted, toggles all items in the list.
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*/
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void OnToggleSelectedCheckBox(ECheckBoxState InNewState);
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/** Called when the settings of the dialog are to be accepted*/
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FReply SubmitClicked();
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/** Called when the settings of the dialog are to be ignored*/
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FReply CancelClicked();
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/** Called when the user click the 'Save' button. */
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FReply SaveAndCloseClicked();
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/** Called to check if the submit button is enabled or not. */
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bool IsSubmitEnabled() const;
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/** Check if the warning panel should be visible. */
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EVisibility IsWarningPanelVisible() const;
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/** Called when the Keep checked out Checkbox is changed */
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void OnCheckStateChanged_KeepCheckedOut(ECheckBoxState InState);
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/** Get the current state of the Keep Checked Out checkbox */
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ECheckBoxState GetKeepCheckedOut() const;
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/** Check if Provider can checkout files */
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bool CanCheckOut() const;
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/** Called by SListView to get a widget corresponding to the supplied item */
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TSharedRef<ITableRow> OnGenerateRowForList(FChangelistTreeItemPtr SubmitItemData, const TSharedRef<STableViewBase>& OwnerTable);
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/**
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* Returns the current column sort mode (ascending or descending) if the ColumnId parameter matches the current
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* column to be sorted by, otherwise returns EColumnSortMode_None.
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*
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* @param ColumnId Column ID to query sort mode for.
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*
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* @return The sort mode for the column, or EColumnSortMode_None if it is not known.
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*/
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EColumnSortMode::Type GetColumnSortMode(const FName ColumnId) const;
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/**
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* Callback for SHeaderRow::Column::OnSort, called when the column to sort by is changed.
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*
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* @param ColumnId The new column to sort by
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* @param InSortMode The sort mode (ascending or descending)
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*/
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void OnColumnSortModeChanged(const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type InSortMode);
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EVisibility GetIconColumnContentVisibility() const;
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/**
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* Requests that the source list data be sorted according to the current sort column and mode,
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* and refreshes the list view.
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*/
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void RequestSort();
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/**
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* Sorts the source list data according to the current sort column and mode.
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*/
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void SortTree();
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TSharedPtr<SWidget> OnCreateContextMenu();
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bool CanDiffAgainstDepot() const;
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void OnDiffAgainstDepot();
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void OnDiffAgainstDepotSelected(FChangelistTreeItemPtr InSelectedItem);
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/** Called to check whether the selected files in the ListView can be reverted */
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bool AllowRevert() const;
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bool CanRevert() const;
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/** Reverts the files selected in the ListView */
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void OnRevert();
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static FFileTreeItem* GetFileItem(const FChangelistTreeItemPtr& ChangelistItem);
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private:
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ESubmitResults::Type DialogResult;
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/** ListBox for selecting which object to consolidate */
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TSharedPtr<SListView<FChangelistTreeItemPtr>> ListView;
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/** Collection of objects (Widgets) to display in the List View. */
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TArray<FChangelistTreeItemPtr> ListViewItems;
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/** Pointer to the parent modal window */
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TWeakPtr<SWindow> ParentFrame;
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/** Internal widgets to save having to get in multiple places*/
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TSharedPtr<SMultiLineEditableTextBox> ChangeListDescriptionTextCtrl;
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/** State of the "Keep checked out" checkbox */
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ECheckBoxState KeepCheckedOut;
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/** Whether the submit button should be enabled or not */
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bool bAllowSubmit;
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/** Whether a diff against the depot may be performed from within the submit dialog */
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bool bAllowDiffAgainstDepot;
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bool bShowingContentVersePath;
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/** Specify which column to sort with */
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FName SortByColumn;
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/** Currently selected sorting mode */
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EColumnSortMode::Type SortMode;
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};
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