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UnrealEngine/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeSelection.h
2025-05-18 13:04:45 +08:00

133 lines
2.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Algo/AnyOf.h"
#include "ISkeletonTreeItem.h"
/** Helper for processing tree selections */
class FSkeletonTreeSelection
{
public:
/** Flat array of selected items */
TArrayView<TSharedPtr<ISkeletonTreeItem>> SelectedItems;
FSkeletonTreeSelection(TArray<TSharedPtr<ISkeletonTreeItem>>& InSelectedItems)
: SelectedItems(InSelectedItems)
{
}
FSkeletonTreeSelection(const TArrayView<TSharedPtr<ISkeletonTreeItem>>& InSelectedItems)
: SelectedItems(InSelectedItems)
{
}
bool IsMultipleItemsSelected() const
{
return SelectedItems.Num() > 1;
}
bool IsSingleItemSelected() const
{
return SelectedItems.Num() == 1;
}
template<typename ItemType>
bool IsSingleOfTypeSelected() const
{
if (IsSingleItemSelected())
{
return SelectedItems[0]->IsOfType<ItemType>();
}
return false;
}
template<typename... ItemTypes>
bool IsSingleOfTypesSelected() const
{
if (IsSingleItemSelected())
{
const bool bTypeResults[] = { false, (SelectedItems[0]->IsOfType<ItemTypes>())... };
return Algo::AnyOf(bTypeResults);
}
return false;
}
TSharedPtr<ISkeletonTreeItem> GetSingleSelectedItem()
{
check(IsSingleItemSelected());
return SelectedItems[0];
}
template<typename ItemType>
bool HasSelectedOfType() const
{
for (const TSharedPtr<ISkeletonTreeItem>& SelectedItem : SelectedItems)
{
if (SelectedItem->IsOfType<ItemType>())
{
return true;
}
}
return false;
}
template<typename... ItemTypes>
bool HasSelectedOfTypes() const
{
for (const TSharedPtr<ISkeletonTreeItem>& SelectedItem : SelectedItems)
{
const bool bTypeResults[] = { false, (SelectedItem->IsOfType<ItemTypes>())... };
if (Algo::AnyOf(bTypeResults))
{
return true;
}
}
return false;
}
template<typename ItemType>
TArray<TSharedPtr<ItemType>> GetSelectedItems() const
{
TArray<TSharedPtr<ItemType>> Items;
for (const TSharedPtr<ISkeletonTreeItem>& SelectedItem : SelectedItems)
{
if (SelectedItem->IsOfType<ItemType>())
{
Items.Add(StaticCastSharedPtr<ItemType>(SelectedItem));
}
}
return Items;
}
template<typename... ItemTypes>
TArray<TSharedPtr<ISkeletonTreeItem>> GetSelectedItemsOfTypes() const
{
TArray<TSharedPtr<ISkeletonTreeItem>> Items;
for (const TSharedPtr<ISkeletonTreeItem>& SelectedItem : SelectedItems)
{
const bool bTypeResults[] = { false, (SelectedItem->IsOfType<ItemTypes>())... };
if (Algo::AnyOf(bTypeResults))
{
Items.Add(SelectedItem);
}
}
return Items;
}
TArray<TSharedPtr<ISkeletonTreeItem>> GetSelectedItemsByTypeId(const FName& InTypeId) const
{
TArray<TSharedPtr<ISkeletonTreeItem>> Items;
for (const TSharedPtr<ISkeletonTreeItem>& SelectedItem : SelectedItems)
{
if (SelectedItem->IsOfTypeByName(InTypeId))
{
Items.Add(SelectedItem);
}
}
return Items;
}
};