16 lines
307 B
C++
16 lines
307 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "SSkeletonTree.h"
|
|
#include "SkeletonTreeMenuContext.generated.h"
|
|
|
|
UCLASS()
|
|
class USkeletonTreeMenuContext : public UObject
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
/** The skeleton tree we reference */
|
|
TWeakPtr<SSkeletonTree> SkeletonTree;
|
|
}; |