Files
UnrealEngine/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.h
2025-05-18 13:04:45 +08:00

54 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "ITimeSlider.h"
#include "Input/CursorReply.h"
#include "Input/Reply.h"
#include "Math/Vector2D.h"
#include "Templates/SharedPointer.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
class FPaintArgs;
class FSlateRect;
class FSlateWindowElementList;
class FWidgetStyle;
struct FGeometry;
struct FPointerEvent;
class SSequencerTimeSlider : public ITimeSlider
{
public:
SLATE_BEGIN_ARGS(SSequencerTimeSlider)
: _MirrorLabels( false )
{}
/* If we should mirror the labels on the timeline */
SLATE_ARGUMENT( bool, MirrorLabels )
SLATE_END_ARGS()
/**
* Construct the widget
*
* @param InArgs A declaration from which to construct the widget
*/
void Construct( const FArguments& InArgs, TSharedRef<ITimeSliderController> InTimeSliderController );
protected:
// SWidget interface
virtual FVector2D ComputeDesiredSize(float) const override;
virtual int32 OnPaint( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) const override;
virtual FReply OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
virtual FReply OnMouseButtonUp( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
virtual FReply OnMouseButtonDoubleClick(const FGeometry& InMyGeometry, const FPointerEvent& InMouseEvent) override;
virtual FReply OnMouseMove( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
virtual FReply OnMouseWheel( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
virtual FCursorReply OnCursorQuery(const FGeometry& MyGeometry, const FPointerEvent& CursorEvent) const override;
private:
TSharedPtr<ITimeSliderController> TimeSliderController;
bool bMirrorLabels;
};