53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Misc/CoreDelegates.h"
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class ISceneOutliner;
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class ISceneOutlinerColumn;
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struct FSceneOutlinerTreeItemID;
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struct FSceneOutlinerInitializationOptions;
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struct FSharedSceneOutlinerData;
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struct ISceneOutlinerTreeItem;
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struct FActorTreeItem;
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struct FWorldTreeItem;
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struct FFolderTreeItem;
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struct FComponentTreeItem;
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typedef TSharedPtr<ISceneOutlinerTreeItem> FSceneOutlinerTreeItemPtr;
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typedef TSharedRef<ISceneOutlinerTreeItem> FSceneOutlinerTreeItemRef;
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typedef TMap<FSceneOutlinerTreeItemID, FSceneOutlinerTreeItemPtr> FSceneOutlinerTreeItemMap;
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class ISceneOutlinerHierarchy;
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class ISceneOutlinerMode;
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class SSceneOutliner;
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class FSceneOutlinerFilter;
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struct FSceneOutlinerFilters;
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struct FSceneOutlinerDragDropPayload;
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struct FSceneOutlinerDragValidationInfo;
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DECLARE_DELEGATE_OneParam( FOnSceneOutlinerItemPicked, TSharedRef<ISceneOutlinerTreeItem> );
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DECLARE_DELEGATE_OneParam( FCustomSceneOutlinerDeleteDelegate, const TArray<TWeakPtr<ISceneOutlinerTreeItem>>& )
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/** A delegate used to factory a new column type */
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DECLARE_DELEGATE_RetVal_OneParam( TSharedRef<ISceneOutlinerColumn>, FCreateSceneOutlinerColumn, ISceneOutliner& );
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/** A delegate used to factory a new filter type */
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DECLARE_DELEGATE_RetVal( TSharedRef<FSceneOutlinerFilter>, FCreateSceneOutlinerFilter );
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/** A delegate used to factory a new scene outliner using the given init options */
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DECLARE_DELEGATE_RetVal_OneParam( TSharedRef<ISceneOutliner>, FSceneOutlinerFactory, FSceneOutlinerInitializationOptions);
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class FSceneOutlinerTreeItemSCC;
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