Files
UnrealEngine/Engine/Source/Editor/SceneOutliner/Private/ActorBrowsingModeSettings.cpp
2025-05-18 13:04:45 +08:00

14 lines
302 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ActorBrowsingModeSettings.h"
TObjectPtr<UActorBrowserConfig> UActorBrowserConfig::Instance = nullptr;
void UActorBrowserConfig::Initialize()
{
if(!Instance)
{
Instance = NewObject<UActorBrowserConfig>();
Instance->AddToRoot();
}
}