94 lines
2.9 KiB
C++
94 lines
2.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UObject/NameTypes.h"
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/**
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* A class which provides a strongly typed Key object for @code FDetailsViewStyleKey @endcode instances
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*/
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class FDetailsViewStyleKey
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{
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public:
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/**
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* Default constructor for @code FDetailsViewStyleKey @endcode instances
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*/
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PROPERTYEDITOR_API FDetailsViewStyleKey();
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/**
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* Copy Constructor for @code FDetailsViewStyleKey @endcode instances
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*/
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PROPERTYEDITOR_API FDetailsViewStyleKey(FDetailsViewStyleKey& Key);
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/**
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* const Copy Constructor for @code FDetailsViewStyleKey @endcode instances
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*/
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PROPERTYEDITOR_API FDetailsViewStyleKey(const FDetailsViewStyleKey& Key);
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/**
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* Assignment operator for @code FDetailsViewStyleKey @endcode instances.
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*
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* @param OtherStyleKey the key for the @code FDetailsViewStyleKey @endcode with which to initialize this @code FDetailsViewStyleKey @endcode
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*/
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PROPERTYEDITOR_API FDetailsViewStyleKey& operator=(FDetailsViewStyleKey& OtherStyleKey);
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/**
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* const assignment operator @code FDetailsViewStyleKey @endcode instances.
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*
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* @param OtherStyleKey the key for the @code FDetailsViewStyleKey @endcode with which to initialize this @code FDetailsViewStyleKey @endcode
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*/
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PROPERTYEDITOR_API FDetailsViewStyleKey& operator=(const FDetailsViewStyleKey& OtherStyleKey);
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PROPERTYEDITOR_API bool operator==(const FDetailsViewStyleKey& OtherStyleKey) const;
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/**
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* Returns the FName Name of this @code FDetailsViewStyleKey @endcode
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*/
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PROPERTYEDITOR_API FName GetName() const;
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/**
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* A constructor for @code FDetailsViewStyleKey @endcode instances which takes an FName InName to initialize the leu
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*/
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PROPERTYEDITOR_API FDetailsViewStyleKey(FName InName);
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private:
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FName Name;
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};
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/**
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* A Class which provides keys for @code FDetailsViewStyleKey @endcode instances
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*/
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class FDetailsViewStyleKeys
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{
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public:
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/**
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* Returns The Classic Details View style used in Unreal Engine 5.0 and prior, which has Categories displayed with no
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* padding between them and no built in horizontal space
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*/
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static PROPERTYEDITOR_API const FDetailsViewStyleKey& Classic();
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/**
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* Returns A Details View style which presents with the top level Categories in a card-like fashion, with space between
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* and around them.
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*/
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static PROPERTYEDITOR_API const FDetailsViewStyleKey& Card();
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/**
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* The @code Default @endcode Details View style should be used when an object has no interest in displaying its own custom
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* Details View and wants to default to whatever is the Primary Details View.
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*/
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static PROPERTYEDITOR_API const FDetailsViewStyleKey& Default();
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/**
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* Returns true if the @code const FDetailsViewStyleKey& @endcode is the @code Default @endcode Key, else it returns false.
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*
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* @param StyleKey a FDetailsViewStyleKey& to check whether it is the default
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*/
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static bool PROPERTYEDITOR_API IsDefault(const FDetailsViewStyleKey& StyleKey);
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};
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