29 lines
854 B
C++
29 lines
854 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Styling/SlateColor.h"
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#include "Types/SlateStructs.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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class SDetailTableRowBase;
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class SHorizontalBox;
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class SDetailRowIndent : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SDetailRowIndent) {}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, TSharedRef<SDetailTableRowBase> DetailsRow);
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private:
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int32 OnPaint(const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled) const;
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FOptionalSize GetIndentWidth() const;
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FSlateColor GetRowBackgroundColor(int32 IndentLevel) const;
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private:
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TWeakPtr<SDetailTableRowBase> Row;
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};
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