17 lines
322 B
C++
17 lines
322 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "GameFramework/Actor.h"
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#include "AnimationEditorPreviewActor.generated.h"
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UCLASS()
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class PERSONA_API AAnimationEditorPreviewActor : public AActor
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{
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GENERATED_BODY()
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public:
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/** AActor interface */
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virtual void K2_DestroyActor() override;
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};
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