45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Framework/Commands/Commands.h"
|
|
#include "HAL/Platform.h"
|
|
#include "Internationalization/Internationalization.h"
|
|
#include "Styling/AppStyle.h"
|
|
#include "Templates/SharedPointer.h"
|
|
#include "UObject/NameTypes.h"
|
|
#include "UObject/UnrealNames.h"
|
|
|
|
class FUICommandInfo;
|
|
|
|
/**
|
|
* Class containing commands for pose editor
|
|
*/
|
|
class FPoseEditorCommands : public TCommands<FPoseEditorCommands>
|
|
{
|
|
public:
|
|
FPoseEditorCommands()
|
|
: TCommands<FPoseEditorCommands>
|
|
(
|
|
TEXT("PoseEditor"), // Context name for fast lookup
|
|
NSLOCTEXT("Contexts", "PoseEditor", "Pose Editor"), // Localized context name for displaying
|
|
NAME_None, // Parent context name.
|
|
FAppStyle::GetAppStyleSetName() // Icon Style Set
|
|
)
|
|
{}
|
|
|
|
/** Initialize commands */
|
|
virtual void RegisterCommands() override;
|
|
|
|
/** Paste all names */
|
|
TSharedPtr< FUICommandInfo > PasteAllNames;
|
|
|
|
/** Update selected pose to match viewport */
|
|
TSharedPtr< FUICommandInfo > UpdatePoseToCurrent;
|
|
|
|
TSharedPtr< FUICommandInfo > AddPoseFromCurrent;
|
|
TSharedPtr< FUICommandInfo > AddPoseFromReference;
|
|
};
|
|
|
|
|