Files
UnrealEngine/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.h
2025-05-18 13:04:45 +08:00

45 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
#include "HAL/Platform.h"
#include "Internationalization/Internationalization.h"
#include "Styling/AppStyle.h"
#include "Templates/SharedPointer.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"
class FUICommandInfo;
/**
* Class containing commands for persona viewport LOD actions
*/
class FAnimViewportLODCommands : public TCommands<FAnimViewportLODCommands>
{
public:
FAnimViewportLODCommands()
: TCommands<FAnimViewportLODCommands>
(
TEXT("AnimViewportLODCmd"), // Context name for fast lookup
NSLOCTEXT("Contexts", "AnimViewportLODCmd", "Animation Viewport LOD Command"), // Localized context name for displaying
NAME_None, // Parent context name.
FAppStyle::GetAppStyleSetName() // Icon Style Set
)
{
}
/** LOD Debug */
TSharedPtr< FUICommandInfo > LODDebug;
/** LOD Auto */
TSharedPtr< FUICommandInfo > LODAuto;
/** LOD 0 */
TSharedPtr< FUICommandInfo > LOD0;
public:
/** Registers our commands with the binding system */
virtual void RegisterCommands() override;
};