32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AnimTimeline/AnimTimelineTrack.h"
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class SAnimTimingPanel;
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class SVerticalBox;
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class FAnimModel_AnimMontage;
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/** A timeline track that re-uses the legacy panel widget to display anim timing panel */
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class FAnimTimelineTrack_TimingPanel : public FAnimTimelineTrack
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{
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ANIMTIMELINE_DECLARE_TRACK(FAnimTimelineTrack_TimingPanel, FAnimTimelineTrack);
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public:
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FAnimTimelineTrack_TimingPanel(const TSharedRef<FAnimModel_AnimMontage>& InModel);
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/** FAnimTimelineTrack interface */
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virtual TSharedRef<SWidget> GenerateContainerWidgetForTimeline() override;
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virtual TSharedRef<SWidget> GenerateContainerWidgetForOutliner(const TSharedRef<SAnimOutlinerItem>& InRow) override;
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virtual bool SupportsFiltering() const override { return false; }
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TSharedPtr<SAnimTimingPanel> GetAnimTimingPanel() { return AnimTimingPanel; }
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private:
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TSharedRef<SWidget> BuildTimingSubMenu();
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/** The legacy timing panel */
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TSharedPtr<SAnimTimingPanel> AnimTimingPanel;
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};
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