290 lines
7.8 KiB
C++
290 lines
7.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AnimAssetFindReplaceSyncMarkers.h"
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#include "IEditableSkeleton.h"
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#include "ISkeletonEditorModule.h"
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#include "SAnimAssetFindReplace.h"
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#include "Animation/Skeleton.h"
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#include "Animation/AnimationAsset.h"
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#include "Animation/AnimSequence.h"
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#include "Engine/SkeletalMesh.h"
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#include "String/ParseTokens.h"
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#define LOCTEXT_NAMESPACE "AnimAssetFindReplaceSyncMarkers"
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FString UAnimAssetFindReplaceSyncMarkers::GetFindResultStringFromAssetData(const FAssetData& InAssetData) const
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{
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if(GetFindString().IsEmpty())
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{
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return FString();
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}
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auto GetMatchingSyncMarkerNamesForAsset = [this](const FAssetData& InAssetData, TArray<FString>& OutSyncMarkerNames)
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{
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const FString TagValue = InAssetData.GetTagValueRef<FString>(USkeleton::AnimSyncMarkerTag);
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if (!TagValue.IsEmpty())
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{
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UE::String::ParseTokens(TagValue, *USkeleton::AnimSyncMarkerTagDelimiter, [this, &OutSyncMarkerNames](FStringView InToken)
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{
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if(GetFindWholeWord())
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{
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if(InToken.Compare(GetFindString(), GetSearchCase()) == 0)
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{
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OutSyncMarkerNames.Add(FString(InToken));
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}
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}
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else
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{
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if(UE::String::FindFirst(InToken, GetFindString(), GetSearchCase()) != INDEX_NONE)
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{
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OutSyncMarkerNames.Add(FString(InToken));
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}
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}
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}, UE::String::EParseTokensOptions::SkipEmpty);
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}
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};
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TStringBuilder<128> Builder;
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TArray<FString> SyncMarkerNames;
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GetMatchingSyncMarkerNamesForAsset(InAssetData, SyncMarkerNames);
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if(SyncMarkerNames.Num() > 0)
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{
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for(int32 NameIndex = 0; NameIndex < SyncMarkerNames.Num(); ++NameIndex)
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{
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Builder.Append(SyncMarkerNames[NameIndex]);
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if(NameIndex != SyncMarkerNames.Num() - 1)
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{
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Builder.Append(TEXT(", "));
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}
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}
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}
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return FString(Builder.ToString());
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}
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TConstArrayView<UClass*> UAnimAssetFindReplaceSyncMarkers::GetSupportedAssetTypes() const
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{
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static UClass* Types[] = { UAnimSequence::StaticClass(), USkeleton::StaticClass() };
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return Types;
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}
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bool UAnimAssetFindReplaceSyncMarkers::ShouldFilterOutAsset(const FAssetData& InAssetData, bool& bOutIsOldAsset) const
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{
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FString TagValue;
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if(InAssetData.GetTagValue<FString>(USkeleton::AnimSyncMarkerTag, TagValue))
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{
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bOutIsOldAsset = false;
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if(GetFindString().IsEmpty())
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{
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return true;
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}
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if(GetSkeletonFilter().IsValid() )
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{
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if(InAssetData.GetClass() != USkeleton::StaticClass())
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{
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FString SkeletonPath;
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if(InAssetData.GetTagValue<FString>(TEXT("Skeleton"), SkeletonPath))
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{
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if(SkeletonPath != GetSkeletonFilter().GetExportTextName())
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{
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return true;
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}
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}
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}
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else
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{
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if(InAssetData.ToSoftObjectPath() != GetSkeletonFilter().ToSoftObjectPath())
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{
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return true;
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}
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}
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}
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bool bFoundMatch = false;
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UE::String::ParseTokens(TagValue, *USkeleton::AnimSyncMarkerTagDelimiter, [this, &bFoundMatch](FStringView InToken)
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{
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if(NameMatches(InToken))
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{
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bFoundMatch = true;
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}
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}, UE::String::EParseTokensOptions::SkipEmpty);
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if(bFoundMatch)
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{
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return false;
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}
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}
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else
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{
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const UClass* AssetClass = InAssetData.GetClass();
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if(AssetClass->IsChildOf(UAnimSequence::StaticClass()))
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{
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bOutIsOldAsset = true;
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}
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else if(AssetClass->IsChildOf(USkeleton::StaticClass()))
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{
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bOutIsOldAsset = true;
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}
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else
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{
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// Assume unknown assets are not 'old'
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bOutIsOldAsset = false;
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}
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}
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return true;
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}
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void UAnimAssetFindReplaceSyncMarkers::ReplaceInAsset(const FAssetData& InAssetData) const
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{
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if(UObject* Asset = InAssetData.GetAsset())
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{
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if(UAnimSequence* AnimSequence = Cast<UAnimSequence>(Asset))
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{
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if(GetFindWholeWord())
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{
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Asset->Modify();
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AnimSequence->RenameSyncMarkers(FName(GetFindString()), FName(GetReplaceString()));
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}
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else
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{
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TArray<TPair<FName, FName>> FindReplacePairs;
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for(const FAnimSyncMarker& SyncMarker : AnimSequence->AuthoredSyncMarkers)
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{
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FString SyncMarkerName = SyncMarker.MarkerName.ToString();
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if(NameMatches(SyncMarkerName))
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{
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const FName FindSyncMarkerName(*SyncMarkerName);
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const FString NewName = SyncMarkerName.Replace(*GetFindStringRef(), *GetReplaceStringRef(), GetSearchCase());
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const FName ReplaceSyncMarkerName(*NewName);
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FindReplacePairs.AddUnique(TPair<FName, FName>(FindSyncMarkerName, ReplaceSyncMarkerName));
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}
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}
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if(FindReplacePairs.Num() > 0)
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{
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Asset->Modify();
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for(const TPair<FName, FName>& FindReplacePair : FindReplacePairs)
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{
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AnimSequence->RenameSyncMarkers(FindReplacePair.Key, FindReplacePair.Value);
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}
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}
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}
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}
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else if(USkeleton* Skeleton = Cast<USkeleton>(Asset))
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{
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ISkeletonEditorModule& SkeletonEditorModule = FModuleManager::GetModuleChecked<ISkeletonEditorModule>("SkeletonEditor");
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TSharedRef<IEditableSkeleton> EditableSkeleton = SkeletonEditorModule.CreateEditableSkeleton(Skeleton);
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if(GetFindWholeWord())
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{
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Asset->Modify();
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EditableSkeleton->RenameSyncMarker(FName(GetReplaceString()), FName(GetFindString()));
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}
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else
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{
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TArray<TPair<FName, FName>> FindReplacePairs;
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for(const FName& SyncMarkerName : Skeleton->GetExistingMarkerNames())
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{
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FString SyncMarkerString = SyncMarkerName.ToString();
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if(NameMatches(SyncMarkerString))
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{
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const FString NewName = SyncMarkerString.Replace(*GetFindStringRef(), *GetReplaceStringRef(), GetSearchCase());
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const FName ReplaceSyncMarkerName(*NewName);
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FindReplacePairs.AddUnique(TPair<FName, FName>(SyncMarkerName, ReplaceSyncMarkerName));
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}
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}
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if(FindReplacePairs.Num() > 0)
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{
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Asset->Modify();
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for(const TPair<FName, FName>& FindReplacePair : FindReplacePairs)
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{
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EditableSkeleton->RenameSyncMarker(FindReplacePair.Value, FindReplacePair.Key);
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}
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}
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}
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}
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}
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}
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void UAnimAssetFindReplaceSyncMarkers::RemoveInAsset(const FAssetData& InAssetData) const
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{
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if(UObject* Asset = InAssetData.GetAsset())
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{
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if(UAnimSequence* AnimSequence = Cast<UAnimSequence>(Asset))
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{
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if(GetFindWholeWord())
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{
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Asset->Modify();
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AnimSequence->RemoveSyncMarkers( { FName(GetFindString()) } );
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}
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else
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{
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TArray<FName> SyncMarkerToRemove;
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for(const FAnimSyncMarker& SyncMarker : AnimSequence->AuthoredSyncMarkers)
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{
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FString SyncMarkerNameString = SyncMarker.MarkerName.ToString();
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if(NameMatches(SyncMarkerNameString))
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{
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SyncMarkerToRemove.AddUnique(SyncMarker.MarkerName);
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}
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}
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if(SyncMarkerToRemove.Num() > 0)
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{
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Asset->Modify();
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AnimSequence->RemoveSyncMarkers(SyncMarkerToRemove);
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}
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}
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}
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else if(USkeleton* Skeleton = Cast<USkeleton>(Asset))
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{
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ISkeletonEditorModule& SkeletonEditorModule = FModuleManager::GetModuleChecked<ISkeletonEditorModule>("SkeletonEditor");
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TSharedRef<IEditableSkeleton> EditableSkeleton = SkeletonEditorModule.CreateEditableSkeleton(Skeleton);
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if(GetFindWholeWord())
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{
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EditableSkeleton->DeleteSyncMarkers( { FName(GetFindString()) } );
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}
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else
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{
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TArray<FName> SyncMarkersToRemove;
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for(const FName& SyncMarkerName : Skeleton->GetExistingMarkerNames())
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{
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if(NameMatches(SyncMarkerName.ToString()))
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{
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SyncMarkersToRemove.AddUnique(SyncMarkerName);
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}
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}
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if(SyncMarkersToRemove.Num() > 0)
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{
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EditableSkeleton->DeleteSyncMarkers(SyncMarkersToRemove);
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}
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}
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}
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}
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}
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void UAnimAssetFindReplaceSyncMarkers::GetAutoCompleteNames(TArrayView<FAssetData> InAssetDatas, TSet<FString>& OutUniqueNames) const
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{
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for (const FAssetData& AssetData : InAssetDatas)
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{
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const FString TagValue = AssetData.GetTagValueRef<FString>(USkeleton::AnimSyncMarkerTag);
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if (!TagValue.IsEmpty())
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{
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UE::String::ParseTokens(TagValue, *USkeleton::AnimSyncMarkerTagDelimiter, [&OutUniqueNames](FStringView InToken)
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{
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OutUniqueNames.Add(FString(InToken));
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}, UE::String::EParseTokensOptions::SkipEmpty);
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}
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}
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}
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#undef LOCTEXT_NAMESPACE |