49 lines
2.0 KiB
C
49 lines
2.0 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if WITH_EDITOR
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#include "Styling/SlateTypes.h"
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#include "PIEPreviewWindowStyle.generated.h"
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/**
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* Represents the appearance of an SPIEWindow
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*/
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USTRUCT()
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struct PIEPREVIEWDEVICEPROFILESELECTOR_API FPIEPreviewWindowStyle : public FSlateWidgetStyle
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{
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GENERATED_USTRUCT_BODY()
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FPIEPreviewWindowStyle();
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virtual ~FPIEPreviewWindowStyle() {}
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virtual void GetResources(TArray< const FSlateBrush* >& OutBrushes) const override;
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static const FName TypeName;
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virtual const FName GetTypeName() const override { return TypeName; };
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static const FPIEPreviewWindowStyle& GetDefault();
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/** Style used to draw the window ScreenRotationButton button */
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UPROPERTY()
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FButtonStyle ScreenRotationButtonStyle;
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FPIEPreviewWindowStyle& SetScreenRotationButtonStyle(const FButtonStyle& InScreenRotationButtonStyle) { ScreenRotationButtonStyle = InScreenRotationButtonStyle; return *this; }
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/** Style used to draw the window 0.25x button */
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UPROPERTY()
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FButtonStyle QuarterMobileContentScaleFactorButtonStyle;
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FPIEPreviewWindowStyle& SetQuarterMobileContentScaleFactorButtonStyle(const FButtonStyle& InQuarterMobileContentScaleFactorButtonStyle) { QuarterMobileContentScaleFactorButtonStyle = InQuarterMobileContentScaleFactorButtonStyle; return *this; }
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/** Style used to draw the window 0.5x button */
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UPROPERTY()
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FButtonStyle HalfMobileContentScaleFactorButtonStyle;
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FPIEPreviewWindowStyle& SetHalfMobileContentScaleFactorButtonStyle(const FButtonStyle& InHalfMobileContentScaleFactorButtonStyle) { HalfMobileContentScaleFactorButtonStyle = InHalfMobileContentScaleFactorButtonStyle; return *this; }
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/** Style used to draw the window 1X button */
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UPROPERTY()
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FButtonStyle FullMobileContentScaleFactorButtonStyle;
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FPIEPreviewWindowStyle& SetFullMobileContentScaleFactorButtonStyle(const FButtonStyle& InFullMobileContentScaleFactorButtonStyle) { FullMobileContentScaleFactorButtonStyle = InFullMobileContentScaleFactorButtonStyle; return *this; }
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};
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#endif |