18 lines
322 B
C++
18 lines
322 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Containers/UnrealString.h"
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#include "IPIEPreviewDeviceModule.h"
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const FString IPIEPreviewDeviceModule::GetRuntimeDeviceProfileName()
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{
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return FString();
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}
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void IPIEPreviewDeviceModule::StartupModule()
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{
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}
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void IPIEPreviewDeviceModule::ShutdownModule()
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{
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}
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