43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if defined(NNEEDITORONNXTOOLS_EXPORT)
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#if defined(_MSC_VER)
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// Microsoft
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#define NNEEDITORONNXTOOLS_API __declspec(dllexport)
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#elif defined(__GNUC__)
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// GCC
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#define NNEEDITORONNXTOOLS_API __attribute__((visibility("default")))
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#else
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#define NNEEDITORONNXTOOLS_API unsupported_platform
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#endif
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#else
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#define NNEEDITORONNXTOOLS_API
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#endif
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#ifndef UE_NNEEDITORONNXTOOLS
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#include <cstdint>
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typedef uint8_t uint8;
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#else
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#include "CoreMinimal.h"
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#endif
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enum class NNEEditorOnnxTools_Status : uint8
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{
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Ok = 0,
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Fail_CannotParseAsModelProto
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};
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struct NNEEditorOnnxTools_ExternalDataDescriptor;
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extern "C"
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{
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NNEEDITORONNXTOOLS_API NNEEditorOnnxTools_Status NNEEditorOnnxTools_CreateExternalDataDescriptor(const void* InData, const int Size, NNEEditorOnnxTools_ExternalDataDescriptor** Descriptor);
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NNEEDITORONNXTOOLS_API void NNEEditorOnnxTools_ReleaseExternalDataDescriptor(NNEEditorOnnxTools_ExternalDataDescriptor** Descriptor);
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NNEEDITORONNXTOOLS_API const char* NNEEditorOnnxTools_GetNextExternalDataPath(NNEEditorOnnxTools_ExternalDataDescriptor* Descriptor);
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} |