37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Channels/ChannelCurveModel.h"
|
|
#include "Channels/MovieSceneChannelHandle.h"
|
|
#include "Channels/MovieSceneByteChannel.h"
|
|
#include "Containers/ArrayView.h"
|
|
#include "CoreTypes.h"
|
|
#include "IBufferedCurveModel.h"
|
|
#include "Templates/UniquePtr.h"
|
|
|
|
class IBufferedCurveModel;
|
|
class ISequencer;
|
|
class UMovieSceneSection;
|
|
class UObject;
|
|
struct FKeyHandle;
|
|
struct FMovieSceneByteChannel;
|
|
template <typename ChannelType> struct TMovieSceneChannelHandle;
|
|
|
|
class FByteChannelCurveModel : public FChannelCurveModel<FMovieSceneByteChannel, uint8, uint8>
|
|
{
|
|
public:
|
|
FByteChannelCurveModel(TMovieSceneChannelHandle<FMovieSceneByteChannel> InChannel, UMovieSceneSection* InOwningSection, TWeakPtr<ISequencer> InWeakSequencer);
|
|
|
|
// FCurveModel
|
|
virtual void CreateKeyProxies(TArrayView<const FKeyHandle> InKeyHandles, TArrayView<UObject*> OutObjects) override;
|
|
virtual TUniquePtr<IBufferedCurveModel> CreateBufferedCurveCopy() const override;
|
|
virtual void GetCurveAttributes(FCurveAttributes& OutAttributes) const override;
|
|
virtual void SetCurveAttributes(const FCurveAttributes& InAttributes) override;
|
|
protected:
|
|
|
|
// FChannelCurveModel
|
|
virtual double GetKeyValue(TArrayView<const uint8> Values, int32 Index) const override;
|
|
virtual void SetKeyValue(int32 Index, double KeyValue) const override;
|
|
|
|
}; |