Files
UnrealEngine/Engine/Source/Editor/MovieSceneCaptureDialog/MovieSceneCaptureDialog.Build.cs
2025-05-18 13:04:45 +08:00

35 lines
627 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MovieSceneCaptureDialog : ModuleRules
{
public MovieSceneCaptureDialog(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Json",
"JsonUtilities",
"MovieScene",
"MovieSceneCapture",
"MovieSceneTools",
"PropertyEditor",
"SessionServices",
"Slate",
"SlateCore",
"EditorFramework",
"UnrealEd",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
}
);
}
}