45 lines
1012 B
C++
45 lines
1012 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/Views/STableViewBase.h"
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#include "MergeProxyUtils/Utils.h"
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#include "MergeProxyUtils/SMeshProxyCommonDialog.h"
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class FMeshProxyTool;
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class UMeshProxySettingsObject;
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class UObject;
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/*-----------------------------------------------------------------------------
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SMeshProxyDialog
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-----------------------------------------------------------------------------*/
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class SMeshProxyDialog : public SMeshProxyCommonDialog
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{
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public:
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SLATE_BEGIN_ARGS(SMeshProxyDialog)
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{
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}
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SLATE_END_ARGS()
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public:
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/** **/
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SMeshProxyDialog();
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~SMeshProxyDialog();
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/** SWidget functions */
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void Construct(const FArguments& InArgs, FMeshProxyTool* InTool);
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private:
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/** Owning mesh merging tool */
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FMeshProxyTool* Tool;
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/** Cached pointer to mesh merging setting singleton object */
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UMeshProxySettingsObject* ProxySettings;
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};
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