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UnrealEngine/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorContext.h
2025-05-18 13:04:45 +08:00

20 lines
316 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MaterialEditorContext.generated.h"
class IMaterialEditor;
UCLASS()
class MATERIALEDITOR_API UMaterialEditorMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<IMaterialEditor> MaterialEditor;
};