229 lines
9.4 KiB
C++
229 lines
9.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "DetailColumnSizeData.h"
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#include "Engine/EngineTypes.h"
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#include "IDetailPropertyRow.h"
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#include "IDetailTreeNode.h"
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#include "MaterialEditor/MaterialEditorInstanceConstant.h"
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#include "MaterialPropertyHelpers.h"
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#include "Materials/Material.h"
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#include "PropertyCustomizationHelpers.h"
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#include "UObject/Object.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/WeakObjectPtrTemplates.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/Views/STreeView.h"
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#include "SMaterialLayersFunctionsTree.h"
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class IPropertyHandle;
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class SMaterialSubstrateTree;
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class SMaterialLayersFunctionsInstanceWrapper;
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class UDEditorParameterValue;
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class UMaterialEditorInstanceConstant;
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struct FRecursiveCreateWidgetsContext;
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typedef TSharedPtr<FSortedParamData> FSortedParamDataPtr;
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class SMaterialSubstrateTree : public SMaterialLayersTree
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{
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friend class SMaterialSubstrateTreeItem;
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public:
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SLATE_BEGIN_ARGS(SMaterialSubstrateTree)
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: _InMaterialEditorInstance(nullptr)
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, _InGenerator(nullptr)
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{}
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SLATE_ARGUMENT(UMaterialEditorParameters*, InMaterialEditorInstance)
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SLATE_ARGUMENT(SMaterialLayersFunctionsInstanceWrapper*, InWrapper)
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SLATE_ARGUMENT(TSharedPtr<class IPropertyRowGenerator>, InGenerator)
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SLATE_ARGUMENT(FGetShowHiddenParameters, InShowHiddenDelegate)
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SLATE_END_ARGS()
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/** Constructs this widget with InArgs */
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void Construct(const FArguments& InArgs);
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TSharedRef< ITableRow > OnGenerateRowMaterialLayersFunctionsTreeView(TSharedPtr<FSortedParamData> Item, const TSharedRef< STableViewBase >& OwnerTable);
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void OnGetChildrenMaterialLayersFunctionsTreeView(TSharedPtr<FSortedParamData> InParent, TArray< TSharedPtr<FSortedParamData> >& OutChildren);
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void OnExpansionChanged(TSharedPtr<FSortedParamData> Item, bool bIsExpanded);
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void OnSelectionChangedMaterialSubstrateView(TSharedPtr<FSortedParamData> InSelectedItem, ESelectInfo::Type SelectInfo);
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void SetParentsExpansionState();
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int32 GetLayerFunctionIndex(int32 NodeIndex) const;
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int32 GetBlendFunctionIndex(int32 NodeIndex) const;
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TSharedPtr<SWidget> CreateContextMenu();
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void CreateCommandList();
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virtual FReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) override;
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void ShowHiddenValues(bool& bShowHiddenParameters) { bShowHiddenParameters = true; }
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TWeakObjectPtr<class UDEditorParameterValue> FunctionParameter;
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struct FMaterialLayersFunctions* FunctionInstance;
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TSharedPtr<IPropertyHandle> FunctionInstanceHandle;
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void RefreshOnAssetChange(const struct FAssetData& InAssetData, int32 InNodeId, EMaterialParameterAssociation MaterialType);
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void ResetAssetToDefault(TSharedPtr<FSortedParamData> InData);
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virtual void AddRootNodeLayer() override { AddNodeLayer(); }
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void AddNodeLayer(int32 InParent = -1);
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void RemoveNodeLayer(int32 InNodeId);
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void UnlinkLayer(int32 Index);
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virtual FReply RelinkLayersToParent() override;
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EVisibility GetUnlinkLayerVisibility(int32 Index) const;
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virtual EVisibility GetRelinkLayersToParentVisibility() const override;
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virtual void SetMaterialEditorInstance(UMaterialEditorParameters* InMaterialEditorInstance) override { MaterialEditorInstance = InMaterialEditorInstance; }
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FReply ToggleLayerVisibility(int32 Index);
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bool IsLayerVisible(int32 Index) const;
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TSharedPtr<class FAssetThumbnailPool> GetTreeThumbnailPool();
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/** Object that stores all of the possible parameters we can edit */
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UMaterialEditorParameters* MaterialEditorInstance;
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/** Builds the custom parameter groups category */
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virtual void CreateGroupsWidget() override;
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virtual TWeakObjectPtr<class UDEditorParameterValue> GetFunctionParameter() override{ return FunctionParameter; }
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SMaterialLayersFunctionsInstanceWrapper* GetWrapper() { return Wrapper; }
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TSharedPtr<IDetailTreeNode> FindParameterGroupsNode(TSharedPtr<IPropertyRowGenerator> PropertyRowGenerator);
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TSharedRef<SWidget> CreateThumbnailWidget(EMaterialParameterAssociation InAssociation, int32 InIndex, float InThumbnailSize);
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virtual void UpdateThumbnailMaterial(TEnumAsByte<EMaterialParameterAssociation> InAssociation, int32 InIndex, bool bAlterBlendIndex = false) override;
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FReply OnThumbnailDoubleClick(const FGeometry& Geometry, const FPointerEvent& MouseEvent, EMaterialParameterAssociation InAssociation, int32 InIndex);
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bool IsOverriddenExpression(class UDEditorParameterValue* Parameter, int32 InIndex);
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bool IsOverriddenExpression(TObjectPtr<UDEditorParameterValue> Parameter, int32 InIndex);
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FGetShowHiddenParameters GetShowHiddenDelegate() const;
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void CollectStackItemsRecursively(TSharedPtr<FSortedParamData> Item, TArray<TSharedPtr<FSortedParamData>>& OutGroupsContainer);
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virtual void CollectAssetStackItemsRecursively(TSharedPtr<FSortedParamData> Item, TArray<TSharedPtr<FSortedParamData>>& OutGroupsContainer, TArray<uint32>& OutNodeIdsContainer) override;
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void CollectStackItemsForMaterialFunctionAsset(EMaterialParameterAssociation InAssociation, int32 InAssetIndex, TArray<TSharedPtr<FSortedParamData>>& OutGroupsContainer);
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protected:
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using FNodeId = int32;
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void RecursiveCreateWidgets(struct FRecursiveCreateWidgetsContext* Context, FNodeId InNodeId, TArray<TSharedPtr<FSortedParamData>>& InParentContainer, bool GenerateChildren);
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void ShowSubParameters(FRecursiveCreateWidgetsContext* InContext, TSharedPtr<FSortedParamData> ParentParameter);
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void OnDeleteSelectedTreeViewItems();
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bool CanDeleteSelectedTreeViewItems() const;
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void OnRenameSelectedTreeViewItems();
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bool CanRenameSelectedTreeViewItem() const;
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private:
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TSharedPtr<FUICommandList> CommandList;
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TArray<TSharedPtr<FSortedParamData>> LayerProperties;
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FDetailColumnSizeData ColumnSizeData;
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SMaterialLayersFunctionsInstanceWrapper* Wrapper;
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TSharedPtr<class IPropertyRowGenerator> Generator;
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bool bLayerIsolated;
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/** Delegate to call to determine if hidden parameters should be shown */
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FGetShowHiddenParameters ShowHiddenDelegate;
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};
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class SMaterialSubstrateTreeItem : public STableRow< FSortedParamDataPtr >, public IDraggableItem
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{
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public:
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SLATE_BEGIN_ARGS(SMaterialSubstrateTreeItem)
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: _StackParameterData(nullptr),
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_MaterialEditorInstance(nullptr),
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_InTree(nullptr),
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_Padding( FMargin(0) )
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{}
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/** The item content. */
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SLATE_ARGUMENT(FSortedParamDataPtr, StackParameterData)
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SLATE_ARGUMENT(UMaterialEditorParameters*, MaterialEditorInstance)
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SLATE_ARGUMENT(SMaterialSubstrateTree*, InTree)
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SLATE_ATTRIBUTE( FMargin, Padding )
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SLATE_END_ARGS()
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bool bIsBeingDragged = false;
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private:
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bool bIsHoveredDragTarget = false;
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/** Widget to display the name of the asset item and allows for renaming */
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TSharedPtr<class SInlineEditableTextBlock> InlineRenameWidget;
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/** Handles verifying name changes */
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bool VerifyNameChanged(const FText& InName, FText& OutError) const;
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/** Returns false if this folder is in the process of being created */
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bool IsReadOnly() const;
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FString GetCurvePath(class UDEditorScalarParameterValue* Parameter) const;
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const FSlateBrush* GetBorderImage() const;
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FSlateColor GetOuterBackgroundColor(TSharedPtr<FSortedParamData> InParamData) const;
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public:
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void RefreshMaterialViews();
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bool GetFilterState(SMaterialSubstrateTree* InTree, TSharedPtr<FSortedParamData> InStackData) const;
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void FilterClicked(const ECheckBoxState NewCheckedState, SMaterialSubstrateTree* InTree, TSharedPtr<FSortedParamData> InStackData);
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ECheckBoxState GetFilterChecked(SMaterialSubstrateTree* InTree, TSharedPtr<FSortedParamData> InStackData) const;
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int32 GetLayerFunctionIndex() const;
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int32 GetBlendFunctionIndex() const;
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FText GetLayerName() const;
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FText GetLayerDesc() const;
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void OnNameChanged(const FText& InText, ETextCommit::Type CommitInfo);
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FReply ToggleLayerVisibility();
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bool IsLayerVisible() const;
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FReply UnlinkLayer();
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EVisibility GetUnlinkLayerVisibility() const;
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TOptional<EItemDropZone> CanAcceptDrop(const FDragDropEvent& DragDropEvent, EItemDropZone DropZone, FSortedParamDataPtr Item);
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FReply OnAcceptDrop(const FDragDropEvent& DragDropEvent, EItemDropZone DropZone, FSortedParamDataPtr TargetItem);
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void OnLayerDragEnter(const FDragDropEvent& DragDropEvent) override
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{
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//if (StackParameterData->ParameterInfo.Index != 0)
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{
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bIsHoveredDragTarget = true;
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}
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}
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void OnLayerDragLeave(const FDragDropEvent& DragDropEvent) override
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{
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bIsHoveredDragTarget = false;
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}
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void OnLayerDragDetected() override
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{
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bIsBeingDragged = true;
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}
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FReply OnLayerDrop(const FDragDropEvent& DragDropEvent, EItemDropZone DropZone, FSortedParamDataPtr TargetItem);
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void OnOverrideParameter(bool NewValue, class UDEditorParameterValue* Parameter);
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void OnOverrideParameter(bool NewValue, TObjectPtr<UDEditorParameterValue> Parameter);
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FReply OnAddMaterialAttributeClicked(int32 ParentIndex);
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/**
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* Construct the widget
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*
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* @param InArgs A declaration from which to construct the widget
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*/
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void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView);
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FText GetDisplayName() const;
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int32 OnPaint( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) const override;
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void Rename();
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/** The node info to build the tree view row from. */
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FSortedParamDataPtr StackParameterData;
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SMaterialSubstrateTree* Tree;
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UMaterialEditorParameters* MaterialEditorInstance;
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FSlateBrush* HalfRoundBrush = new FSlateBrush();
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FString GetInstancePath(SMaterialSubstrateTree* InTree) const;
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};
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