34 lines
823 B
C++
34 lines
823 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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class ILocalizationServiceProvider;
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/**
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* Interface for localization dashboard module.
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*/
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class ILocalizationDashboardModule
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: public IModuleInterface
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{
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public:
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/** Virtual destructor. */
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virtual ~ILocalizationDashboardModule() { }
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/**
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* Shows the localization dashboard UI.
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*/
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virtual void Show() = 0;
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virtual const TArray<ILocalizationServiceProvider*>& GetLocalizationServiceProviders() const = 0;
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virtual ILocalizationServiceProvider* GetCurrentLocalizationServiceProvider() const = 0;
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static ILocalizationDashboardModule& Get()
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{
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return FModuleManager::LoadModuleChecked<ILocalizationDashboardModule>("LocalizationDashboard");
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}
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};
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