18 lines
774 B
C++
18 lines
774 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LevelInstanceEditorModeCommands.h"
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#include "Framework/Commands/InputChord.h"
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#include "Framework/Commands/UICommandInfo.h"
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#include "GenericPlatform/GenericApplication.h"
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#include "InputCoreTypes.h"
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#define LOCTEXT_NAMESPACE "LevelInstanceEditorModeCommands"
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void FLevelInstanceEditorModeCommands::RegisterCommands()
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{
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UI_COMMAND(ExitMode, "Exit Mode", "Exits mode asking to save pending changes", EUserInterfaceActionType::Button, FInputChord(EKeys::Escape));
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UI_COMMAND(ToggleContextRestriction, "Toggle Context Restriction", "Toggles edit restrictions like selection to current level edit", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::L, EModifierKey::Shift));
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}
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#undef LOCTEXT_NAMESPACE |