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UnrealEngine/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.h
2025-05-18 13:04:45 +08:00

34 lines
911 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "LevelViewportLayout.h"
class FLevelEditorViewportClient;
class SLevelViewport;
class LEVELEDITOR_API FLevelViewportLayoutEntity : public ILevelViewportLayoutEntity
{
public:
FLevelViewportLayoutEntity(TSharedPtr<SAssetEditorViewport> InLevelViewport);
virtual TSharedRef<SWidget> AsWidget() const override;
virtual TSharedPtr<SLevelViewport> AsLevelViewport() const override;
bool IsPlayInEditorViewportActive() const;
void RegisterGameViewportIfPIE();
void SetKeyboardFocus();
void OnLayoutDestroyed();
void SaveConfig(const FString& ConfigSection);
FLevelEditorViewportClient& GetLevelViewportClient() const;
FName GetType() const;
void TakeHighResScreenShot() const;
protected:
/** This entity's level viewport */
TSharedRef<SLevelViewport> LevelViewport;
};