44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "CoreTypes.h"
|
|
#include "Templates/SharedPointer.h"
|
|
#include "UObject/Object.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/UObjectGlobals.h"
|
|
|
|
#include "SCSEditorExtensionContext.generated.h"
|
|
|
|
class SSCSEditor;
|
|
class SSubobjectBlueprintEditor;
|
|
class SSubobjectEditor;
|
|
class SSubobjectInstanceEditor;
|
|
class UE_DEPRECATED(5.0, "USCSEditorExtensionContext has been deprecated, use USubobjectEditorExtensionContext instead.") USCSEditorExtensionContext;
|
|
|
|
UCLASS()
|
|
class KISMET_API USCSEditorExtensionContext : public UObject
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
UE_DEPRECATED(5.0, "GetSCSEditor has been deprecated. Use GetSubobjectEditor instead.")
|
|
const TWeakPtr<SSCSEditor>& GetSCSEditor() const { return SCSEditor; }
|
|
|
|
const TWeakPtr<SSubobjectEditor>& GetSubobjectEditor() const { return SubobjectEditor; }
|
|
|
|
private:
|
|
|
|
friend SSCSEditor;
|
|
friend SSubobjectEditor;
|
|
friend SSubobjectInstanceEditor;
|
|
friend SSubobjectBlueprintEditor;
|
|
|
|
TWeakPtr<SSCSEditor> SCSEditor;
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
TWeakPtr<SSubobjectEditor> SubobjectEditor;
|
|
|
|
};
|