43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Containers/Array.h"
|
|
#include "HAL/Platform.h"
|
|
#include "Templates/SharedPointer.h"
|
|
#include "Templates/TypeHash.h"
|
|
#include "Widgets/DeclarativeSyntaxSupport.h"
|
|
#include "Widgets/SCompoundWidget.h"
|
|
|
|
class SSettingsEditorCheckoutNotice;
|
|
struct FBlueprintWarningDeclaration;
|
|
|
|
enum class EBlueprintWarningBehavior : uint8;
|
|
template <typename ItemType> class SListView;
|
|
|
|
typedef TSharedPtr<FBlueprintWarningDeclaration> FBlueprintWarningListEntry;
|
|
typedef SListView<FBlueprintWarningListEntry> FBlueprintWarningListView;
|
|
|
|
class SBlueprintWarningsConfigurationPanel : public SCompoundWidget
|
|
{
|
|
public:
|
|
SLATE_BEGIN_ARGS(SBlueprintWarningsConfigurationPanel){}
|
|
SLATE_END_ARGS()
|
|
|
|
void Construct(const FArguments& InArgs);
|
|
private:
|
|
friend class SBlueprintWarningRow;
|
|
|
|
void UpdateSelectedWarningBehaviors(EBlueprintWarningBehavior NewBehavior, const FBlueprintWarningDeclaration& AlteredWarning );
|
|
|
|
// SListView requires TArray<TSharedRef<FFoo>> so we cache off a list from core:
|
|
TArray<TSharedPtr<FBlueprintWarningDeclaration>> CachedBlueprintWarningData;
|
|
// Again, SListView boilerplate:
|
|
TArray<TSharedPtr<EBlueprintWarningBehavior>> CachedBlueprintWarningBehaviors;
|
|
// Storing the listview, so we can apply updates to all selected entries:
|
|
TSharedPtr< FBlueprintWarningListView > ListView;
|
|
// Stored so that we can only enable controls when the settings files is writable:
|
|
TSharedPtr<SSettingsEditorCheckoutNotice> SettingsEditorCheckoutNotice;
|
|
};
|
|
|