Files
UnrealEngine/Engine/Source/Editor/HierarchicalLODOutliner/Public/HierarchicalLODOutlinerModule.h
2025-05-18 13:04:45 +08:00

38 lines
925 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Delegates/IDelegateInstance.h"
#include "Modules/ModuleInterface.h"
#include "Templates/SharedPointer.h"
class SWidget;
namespace HLODOutliner { class SHLODOutliner; };
/**
* The module holding all of the UI related pieces for HLOD Outliner
*/
class FHierarchicalLODOutlinerModule : public IModuleInterface
{
public:
/**
* Called right after the module DLL has been loaded and the module object has been created
*/
virtual void StartupModule();
/**
* Called before the module is unloaded, right before the module object is destroyed.
*/
virtual void ShutdownModule();
void OnHLODLevelsArrayChangedEvent();
/** Creates the HLOD Outliner widget */
virtual TSharedRef<SWidget> CreateHLODOutlinerWidget();
private:
FDelegateHandle ArrayChangedDelegate;
TSharedPtr<HLODOutliner::SHLODOutliner> HLODWindow;
};