Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h
2025-05-18 13:04:45 +08:00

132 lines
3.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Array.h"
#include "Containers/BitArray.h"
#include "Containers/Set.h"
#include "Containers/SparseArray.h"
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "Delegates/Delegate.h"
#include "Fonts/SlateFontInfo.h"
#include "Framework/SlateDelegates.h"
#include "HAL/PlatformCrt.h"
#include "Internationalization/Text.h"
#include "Layout/Margin.h"
#include "Misc/Attribute.h"
#include "Misc/Optional.h"
#include "Serialization/Archive.h"
#include "Styling/CoreStyle.h"
#include "Styling/ISlateStyle.h"
#include "Styling/SlateColor.h"
#include "Styling/SlateTypes.h"
#include "Templates/SharedPointer.h"
#include "Templates/TypeHash.h"
#include "Templates/UnrealTemplate.h"
#include "Types/SlateEnums.h"
#include "UObject/NameTypes.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Input/SComboBox.h"
#include "Widgets/SCompoundWidget.h"
#include "Widgets/SWidget.h"
class SWidget;
//#include "UnrealString.h"
/**
* A combo box that shows FName content.
*/
class GRAPHEDITOR_API SNameComboBox : public SCompoundWidget
{
public:
DECLARE_DELEGATE_RetVal_OneParam(FString, FGetNameComboLabel, TSharedPtr<FName>);
typedef TSlateDelegates< TSharedPtr<FName> >::FOnSelectionChanged FOnNameSelectionChanged;
SLATE_BEGIN_ARGS( SNameComboBox )
: _ComboBoxStyle(&FCoreStyle::Get().GetWidgetStyle< FComboBoxStyle >("ComboBox"))
, _ColorAndOpacity( FSlateColor::UseForeground() )
, _ContentPadding(FMargin(4.0, 2.0))
, _OnGetNameLabelForItem()
{}
SLATE_STYLE_ARGUMENT(FComboBoxStyle, ComboBoxStyle)
/** Selection of FNames to pick from */
SLATE_ARGUMENT( TArray< TSharedPtr<FName> >*, OptionsSource )
/** Sets the font used to draw the text */
SLATE_ATTRIBUTE(FSlateFontInfo, Font)
/** Text color and opacity */
SLATE_ATTRIBUTE( FSlateColor, ColorAndOpacity )
/** Visual padding of the button content for the combobox */
SLATE_ATTRIBUTE( FMargin, ContentPadding )
/** Called when the FName is chosen. */
SLATE_EVENT( FOnNameSelectionChanged, OnSelectionChanged)
/** Called when the combo box is opened */
SLATE_EVENT( FOnComboBoxOpening, OnComboBoxOpening )
/** Called when combo box needs to establish selected item */
SLATE_ARGUMENT( TSharedPtr<FName>, InitiallySelectedItem )
/** [Optional] Called to get the label for the currently selected item */
SLATE_EVENT( FGetNameComboLabel, OnGetNameLabelForItem )
SLATE_END_ARGS()
void Construct( const FArguments& InArgs );
/** Called to create a widget for each FName */
TSharedRef<SWidget> MakeItemWidget( TSharedPtr<FName> StringItem );
void SetSelectedItem (TSharedPtr<FName> NewSelection);
/** Returns the currently selected FName */
TSharedPtr<FName> GetSelectedItem()
{
return SelectedItem;
}
/** Request to reload the name options in the combobox from the OptionsSource attribute */
void RefreshOptions();
/** Clears the selected item in the name combo */
void ClearSelection();
private:
TSharedPtr<FName> OnGetSelection() const {return SelectedItem;}
/** Called when selection changes in the combo pop-up */
void OnSelectionChanged(TSharedPtr<FName> Selection, ESelectInfo::Type SelectInfo);
/** Helper method to get the text for a given item in the combo box */
FText GetSelectedNameLabel() const;
FText GetItemNameLabel(TSharedPtr<FName> StringItem) const;
private:
/** Called to get the text label for an item */
FGetNameComboLabel GetTextLabelForItem;
/** The FName item selected */
TSharedPtr<FName> SelectedItem;
/** Array of shared pointers to FNames so combo widget can work on them */
TArray< TSharedPtr<FName> > Names;
/** The combo box */
TSharedPtr< SComboBox< TSharedPtr<FName> > > NameCombo;
/** Forwarding Delegate */
FOnNameSelectionChanged SelectionChanged;
/** Sets the font used to draw the text */
TAttribute< FSlateFontInfo > Font;
};