Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h
2025-05-18 13:04:45 +08:00

80 lines
2.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Math/Vector2D.h"
#include "SGraphNodeDefault.h"
#include "SGraphPin.h"
#include "Templates/SharedPointer.h"
#include "Types/SlateEnums.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
class FText;
class SCommentBubble;
class SGraphPin;
class UEdGraphPin;
struct FSlateBrush;
/** The visual representation of a control point meant to adjust how connections are routed, also known as a Reroute node.
* The input knot node should have properly implemented ShouldDrawNodeAsControlPointOnly to return true with valid indices for its pins.
*/
class GRAPHEDITOR_API SGraphNodeKnot : public SGraphNodeDefault
{
public:
SLATE_BEGIN_ARGS(SGraphNodeKnot) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, class UEdGraphNode* InKnot);
// SGraphNode interface
virtual void UpdateGraphNode() override;
virtual const FSlateBrush* GetShadowBrush(bool bSelected) const override;
virtual TSharedPtr<SGraphPin> CreatePinWidget(UEdGraphPin* Pin) const override;
virtual void AddPin(const TSharedRef<SGraphPin>& PinToAdd) override;
virtual void RequestRenameOnSpawn() override { }
// End of SGraphNode interface
protected:
/** Returns Offset to center comment on the node's only pin */
FVector2f GetCommentOffset() const;
protected:
/** Toggles the hovered visibility state */
virtual void OnCommentBubbleToggled(bool bInCommentBubbleVisible) override;
/** If bHoveredCommentVisibility is true, hides the comment bubble after a change is committed */
virtual void OnCommentTextCommitted(const FText& NewComment, ETextCommit::Type CommitInfo) override;
/** The hovered visibility state. If false, comment bubble will only appear on hover. */
bool bAlwaysShowCommentBubble;
/** SharedPtr to comment bubble */
TSharedPtr<SCommentBubble> CommentBubble;
const FSlateBrush* ShadowBrush;
const FSlateBrush* ShadowBrushSelected;
};
class GRAPHEDITOR_API SGraphPinKnot : public SGraphPin
{
public:
SLATE_BEGIN_ARGS(SGraphPinKnot) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, UEdGraphPin* InPin);
// SWidget interface
virtual void OnDragEnter(const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent) override;
// End of SWidget interface
protected:
// Begin SGraphPin interface
virtual TSharedRef<SWidget> GetDefaultValueWidget() override;
virtual TSharedRef<FDragDropOperation> SpawnPinDragEvent(const TSharedRef<SGraphPanel>& InGraphPanel, const TArray< TSharedRef<SGraphPin> >& InStartingPins) override;
virtual FReply OnPinMouseDown(const FGeometry& SenderGeometry, const FPointerEvent& MouseEvent) override;
virtual FSlateColor GetPinColor() const override;
// End SGraphPin interface
};