Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinIntegerSlider.h
2025-05-18 13:04:45 +08:00

32 lines
840 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "Delegates/Delegate.h"
#include "HAL/Platform.h"
#include "KismetPins/SGraphPinNumSlider.h"
#include "Misc/Optional.h"
#include "Templates/SharedPointer.h"
#include "Templates/UnrealTemplate.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
class SWidget;
class UEdGraphPin;
class GRAPHEDITOR_API SGraphPinIntegerSlider : public SGraphPinNumSlider<int32>
{
public:
SLATE_BEGIN_ARGS(SGraphPinIntegerSlider) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj, FProperty* InProperty);
protected:
//~ Begin SGraphPinString Interface
virtual TSharedRef<SWidget> GetDefaultValueWidget() override;
//~ End SGraphPinString Interface
};