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UnrealEngine/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinBool.h
2025-05-18 13:04:45 +08:00

34 lines
840 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SGraphPin.h"
#include "Styling/SlateTypes.h"
#include "Templates/SharedPointer.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
class SWidget;
class UEdGraphPin;
class GRAPHEDITOR_API SGraphPinBool : public SGraphPin
{
public:
SLATE_BEGIN_ARGS(SGraphPinBool) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj);
protected:
//~ Begin SGraphPin Interface
virtual TSharedRef<SWidget> GetDefaultValueWidget() override;
//~ End SGraphPin Interface
/** Determine if the check box should be checked or not */
ECheckBoxState IsDefaultValueChecked() const;
/** Called when check box is changed */
void OnDefaultValueCheckBoxChanged( ECheckBoxState InIsChecked );
};