Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Var.h
2025-05-18 13:04:45 +08:00

40 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "KismetNodes/SGraphNodeK2Base.h"
#include "Styling/SlateColor.h"
#include "Templates/SharedPointer.h"
#include "Types/SlateEnums.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
class FText;
class SWidget;
class UK2Node;
struct FMargin;
struct FSlateBrush;
class GRAPHEDITOR_API SGraphNodeK2Var : public SGraphNodeK2Base
{
public:
SLATE_BEGIN_ARGS(SGraphNodeK2Var){}
SLATE_END_ARGS()
void Construct( const FArguments& InArgs, UK2Node* InNode );
virtual const FSlateBrush* GetShadowBrush(bool bSelected) const override;
virtual void GetDiffHighlightBrushes(const FSlateBrush*& BackgroundOut, const FSlateBrush*& ForegroundOut) const override;
// SGraphNode interface
virtual void UpdateGraphNode() override;
// End of SGraphNode interface
protected:
FSlateColor GetVariableColor() const;
// Allow derived classes to override title widget
virtual TSharedRef<SWidget> UpdateTitleWidget(FText InTitleText, TSharedPtr<SWidget> InTitleWidget, EHorizontalAlignment& InOutTitleHAlign, FMargin& InOutTitleMargin) const;
};