29 lines
726 B
C++
29 lines
726 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Input/Reply.h"
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#include "KismetNodes/SGraphNodeK2Base.h"
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#include "Layout/Visibility.h"
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#include "Templates/SharedPointer.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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class SVerticalBox;
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class UK2Node;
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class SGraphNodeK2Sequence : public SGraphNodeK2Base
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{
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public:
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SLATE_BEGIN_ARGS(SGraphNodeK2Sequence){}
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SLATE_END_ARGS()
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void Construct( const FArguments& InArgs, UK2Node* InNode );
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protected:
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// SGraphNode interface
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virtual void CreateOutputSideAddButton(TSharedPtr<SVerticalBox> OutputBox) override;
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virtual FReply OnAddPin() override;
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virtual EVisibility IsAddPinButtonVisible() const override;
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// End of SGraphNode interface
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};
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