64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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#include "HAL/Platform.h"
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#include "Input/Reply.h"
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#include "Internationalization/Text.h"
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#include "Misc/Attribute.h"
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#include "Templates/SharedPointer.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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class SWindow;
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struct FGeometry;
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struct FKeyEvent;
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class SVerbChoiceDialog : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS( SVerbChoiceDialog ) {}
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SLATE_ATTRIBUTE(TSharedPtr<SWindow>, ParentWindow)
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SLATE_ATTRIBUTE(FText, Message)
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SLATE_ATTRIBUTE(TArray<FText>, Hyperlinks)
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SLATE_ATTRIBUTE(TArray<FText>, Buttons)
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SLATE_ATTRIBUTE(float, WrapMessageAt)
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SLATE_END_ARGS()
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/** Displays the modal dialog box */
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static int32 ShowModal(const FText& InTitle, const FText& InText, const TArray<FText>& InButtons);
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/** Displays the modal dialog box, also allowing customization of the hyperlinks */
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static int32 ShowModal(const FText& InTitle, const FText& InText, const TArray<FText>& InHyperlinks, const TArray<FText>& InButtons);
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/** Constructs the dialog */
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void Construct( const FArguments& InArgs );
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/** Override behavior when a key is pressed */
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virtual FReply OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) override;
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/** Override the base method to allow for keyboard focus */
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virtual bool SupportsKeyboardFocus() const override;
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protected:
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/** Copies the message text to the clipboard. */
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void CopyMessageToClipboard( );
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private:
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/** Handles clicking the 'Copy Message' button. */
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FReply HandleCopyMessageButtonClicked( );
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/** Handles clicking on a hyperlink. */
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void HandleHyperlinkClicked( int32 InResponse );
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/** Handles clicking a message box button. */
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FReply HandleButtonClicked( int32 InResponse );
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int32 Response;
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TSharedPtr<SWindow> ParentWindow;
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TAttribute<FText> Message;
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TAttribute< TArray<FText> > Buttons;
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TAttribute< TArray<FText> > Hyperlinks;
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};
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