27 lines
611 B
C++
27 lines
611 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Templates/SharedPointer.h"
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/**
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* Struct Viewer module
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*/
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class FEnvironmentLightingViewerModule : public IModuleInterface
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{
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public:
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/**
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* Called right after the module DLL has been loaded and the module object has been created
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*/
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virtual void StartupModule();
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/**
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* Called before the module is unloaded, right before the module object is destroyed.
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*/
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virtual void ShutdownModule();
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virtual TSharedRef<class SWidget> CreateEnvironmentLightingViewer();
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};
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