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UnrealEngine/Engine/Source/Editor/EditorToolEvents/Public/EditorToolEventsModule.h
2025-05-18 13:04:45 +08:00

15 lines
293 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleManager.h"
class FEditorToolEventsModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};