Files
UnrealEngine/Engine/Source/Editor/EditorConfig/Public/EditorConfigModule.h
2025-05-18 13:04:45 +08:00

13 lines
249 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Logging/LogMacros.h"
DECLARE_LOG_CATEGORY_EXTERN(LogEditorConfig, Log, All);
class FEditorConfigModule : public IModuleInterface
{
};