Files
UnrealEngine/Engine/Source/Editor/EditorConfig/Private/EditorConfigModule.cpp
2025-05-18 13:04:45 +08:00

9 lines
212 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EditorConfigModule.h"
#include "Modules/ModuleManager.h"
DEFINE_LOG_CATEGORY(LogEditorConfig);
IMPLEMENT_MODULE(FEditorConfigModule, EditorConfig);