27 lines
925 B
C++
27 lines
925 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IDistCurveEditor.h"
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#include "Modules/ModuleInterface.h"
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#include "Templates/SharedPointer.h"
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#include "UObject/NameTypes.h"
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class UInterpCurveEdSetup;
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extern const FName DistCurveEditorAppIdentifier;
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/*-----------------------------------------------------------------------------
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IDistributionCurveEditorModule
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-----------------------------------------------------------------------------*/
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class IDistributionCurveEditorModule : public IModuleInterface
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{
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public:
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/** */
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virtual TSharedRef<IDistributionCurveEditor> CreateCurveEditorWidget(UInterpCurveEdSetup* EdSetup, FCurveEdNotifyInterface* NotifyObject) = 0;
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virtual TSharedRef<IDistributionCurveEditor> CreateCurveEditorWidget(UInterpCurveEdSetup* EdSetup, FCurveEdNotifyInterface* NotifyObject, IDistributionCurveEditor::FCurveEdOptions Options) = 0;
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};
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