44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DeviceProfileServicesUIManager.h"
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#include "HAL/PlatformCrt.h"
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#include "IDeviceProfileServicesModule.h"
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#include "IDeviceProfileServicesUIManager.h"
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#include "Modules/ModuleManager.h"
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#include "Templates/SharedPointer.h"
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/**
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* Implements the DeviceProfileServices module.
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*/
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class FDeviceProfileServicesModule
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: public IDeviceProfileServicesModule
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{
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public:
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// IDeviceProfileServicesModule interface
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virtual IDeviceProfileServicesUIManagerRef GetProfileServicesManager( ) override
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{
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if (!DeviceProfileServicesUIManagerSingleton.IsValid())
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{
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DeviceProfileServicesUIManagerSingleton = MakeShareable(new FDeviceProfileServicesUIManager());
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}
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return DeviceProfileServicesUIManagerSingleton.ToSharedRef();
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}
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protected:
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// Holds the session manager singleton.
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static IDeviceProfileServicesUIManagerPtr DeviceProfileServicesUIManagerSingleton;
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};
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/* Static initialization
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*****************************************************************************/
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IDeviceProfileServicesUIManagerPtr FDeviceProfileServicesModule::DeviceProfileServicesUIManagerSingleton = NULL;
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IMPLEMENT_MODULE(FDeviceProfileServicesModule, DeviceProfileServices);
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