32 lines
663 B
C++
32 lines
663 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Modules/ModuleInterface.h"
|
|
#include "SlateFwd.h"
|
|
#include "Templates/SharedPointer.h"
|
|
|
|
class FSpawnTabArgs;
|
|
class SDockTab;
|
|
|
|
/**
|
|
* Device Profile Editor module
|
|
*/
|
|
class FDeviceProfileEditorModule : public IModuleInterface
|
|
{
|
|
|
|
public:
|
|
|
|
//~ Begin IModuleInterface Interface
|
|
virtual void StartupModule() override;
|
|
|
|
virtual void ShutdownModule() override;
|
|
//~ End IModuleInterface Interface
|
|
|
|
public:
|
|
/**
|
|
* Create the slate UI for the Device Profile Editor
|
|
*/
|
|
static TSharedRef<SDockTab> SpawnDeviceProfileEditorTab( const FSpawnTabArgs& SpawnTabArgs );
|
|
};
|