57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Delegates/Delegate.h"
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#include "IPropertyTableCustomColumn.h"
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#include "Templates/SharedPointer.h"
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#include "UObject/NameTypes.h"
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#include "UObject/WeakObjectPtrTemplates.h"
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class IPropertyTableCell;
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class IPropertyTableCellPresenter;
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class IPropertyTableColumn;
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class IPropertyTableUtilities;
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class SWidget;
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class UDeviceProfile;
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/** Delegate triggered when user opts to edit CVars **/
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DECLARE_DELEGATE_OneParam(FOnEditDeviceProfileCVarsRequestDelegate, const TWeakObjectPtr<UDeviceProfile>&);
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/**
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* A property table custom column used to bring the user to an editor which
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* will manage the list of Console Variables associated with the device profile
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*/
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class FDeviceProfileConsoleVariableColumn : public IPropertyTableCustomColumn
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{
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public:
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FDeviceProfileConsoleVariableColumn();
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public:
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// IPropertyTableCustomColumn interface
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virtual bool Supports( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities ) const override;
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virtual TSharedPtr< SWidget > CreateColumnLabel( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const override;
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virtual TSharedPtr< IPropertyTableCellPresenter > CreateCellPresenter( const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const override;
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public:
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/**
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* Delegate used to notify listeners that an edit request was triggered from the property table.
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*
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* @return The delegate.
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*/
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FOnEditDeviceProfileCVarsRequestDelegate& OnEditCVarsRequest()
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{
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return OnEditCVarsRequestDelegate;
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}
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private:
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/** Delegate triggered when user opts to edit CVars. **/
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FOnEditDeviceProfileCVarsRequestDelegate OnEditCVarsRequestDelegate;
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};
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