63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "SlateSoundCustomization.h"
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#include "DetailWidgetRow.h"
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#include "HAL/Platform.h"
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#include "HAL/PlatformCrt.h"
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#include "Misc/AssertionMacros.h"
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#include "PropertyCustomizationHelpers.h"
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#include "PropertyHandle.h"
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#include "Sound/SlateSound.h"
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#include "Sound/SoundBase.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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class IDetailChildrenBuilder;
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TSharedRef<IPropertyTypeCustomization> FSlateSoundStructCustomization::MakeInstance()
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{
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return MakeShareable(new FSlateSoundStructCustomization());
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}
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void FSlateSoundStructCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils)
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{
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TSharedPtr<IPropertyHandle> ResourceObjectProperty = StructPropertyHandle->GetChildHandle(TEXT("ResourceObject"));
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check(ResourceObjectProperty.IsValid());
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TArray<void*> StructPtrs;
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StructPropertyHandle->AccessRawData(StructPtrs);
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for(auto It = StructPtrs.CreateConstIterator(); It; ++It)
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{
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FSlateSound* const SlateSound = reinterpret_cast<FSlateSound*>(*It);
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SlateSoundStructs.Add(SlateSound);
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}
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HeaderRow
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.NameContent()
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[
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StructPropertyHandle->CreatePropertyNameWidget()
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]
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.ValueContent()
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.MinDesiredWidth(250.0f)
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[
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SNew(SObjectPropertyEntryBox)
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.PropertyHandle(ResourceObjectProperty)
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.AllowedClass(USoundBase::StaticClass())
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.OnObjectChanged(this, &FSlateSoundStructCustomization::OnObjectChanged)
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];
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}
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void FSlateSoundStructCustomization::CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils)
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{
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}
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void FSlateSoundStructCustomization::OnObjectChanged(const FAssetData&)
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{
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// The object has been updated in the editor, so strip out the legacy data now so that the two don't conflict
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for(auto It = SlateSoundStructs.CreateConstIterator(); It; ++It)
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{
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FSlateSound* const SlateSound = *It;
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SlateSound->StripLegacyData_DEPRECATED();
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}
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}
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