720 lines
23 KiB
C++
720 lines
23 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "PostProcessSettingsCustomization.h"
|
|
|
|
#include "Containers/Array.h"
|
|
#include "Containers/Map.h"
|
|
#include "Containers/UnrealString.h"
|
|
#include "Delegates/Delegate.h"
|
|
#include "DetailCategoryBuilder.h"
|
|
#include "DetailLayoutBuilder.h"
|
|
#include "DetailWidgetRow.h"
|
|
#include "Editor.h"
|
|
#include "Editor/EditorEngine.h"
|
|
#include "Engine/BlendableInterface.h"
|
|
#include "Factories/Factory.h"
|
|
#include "Framework/Commands/UIAction.h"
|
|
#include "Framework/MultiBox/MultiBoxBuilder.h"
|
|
#include "HAL/IConsoleManager.h"
|
|
#include "HAL/PlatformCrt.h"
|
|
#include "HAL/PlatformMath.h"
|
|
#include "IDetailChildrenBuilder.h"
|
|
#include "IDetailGroup.h"
|
|
#include "IPropertyUtilities.h"
|
|
#include "ISettingsEditorModule.h"
|
|
#include "Internationalization/Internationalization.h"
|
|
#include "Layout/Margin.h"
|
|
#include "Materials/Material.h"
|
|
#include "Materials/MaterialInstanceConstant.h"
|
|
#include "Misc/ConfigCacheIni.h"
|
|
#include "Misc/AssertionMacros.h"
|
|
#include "Misc/Attribute.h"
|
|
#include "Modules/ModuleManager.h"
|
|
#include "ObjectEditorUtils.h"
|
|
#include "PropertyCustomizationHelpers.h"
|
|
#include "PropertyEditorModule.h"
|
|
#include "PropertyHandle.h"
|
|
#include "SlotBase.h"
|
|
#include "Engine/RendererSettings.h"
|
|
#include "Framework/Notifications/NotificationManager.h"
|
|
#include "Subsystems/AssetEditorSubsystem.h"
|
|
#include "Templates/Tuple.h"
|
|
#include "Textures/SlateIcon.h"
|
|
#include "Types/SlateStructs.h"
|
|
#include "UObject/Class.h"
|
|
#include "UObject/Field.h"
|
|
#include "UObject/NameTypes.h"
|
|
#include "UObject/Object.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/UObjectGlobals.h"
|
|
#include "UObject/UObjectIterator.h"
|
|
#include "UObject/UnrealType.h"
|
|
#include "Widgets/DeclarativeSyntaxSupport.h"
|
|
#include "Widgets/Input/SButton.h"
|
|
#include "Widgets/Input/SComboButton.h"
|
|
#include "Widgets/Layout/SBox.h"
|
|
#include "Widgets/Layout/SWidgetSwitcher.h"
|
|
#include "Widgets/SBoxPanel.h"
|
|
#include "Widgets/Notifications/SNotificationList.h"
|
|
#include "Widgets/Text/STextBlock.h"
|
|
|
|
class IDetailPropertyRow;
|
|
class SWidget;
|
|
class UPackage;
|
|
|
|
#define LOCTEXT_NAMESPACE "PostProcessSettingsCustomization"
|
|
|
|
const FName ShowPostProcessCategoriesName("ShowPostProcessCategories");
|
|
const FName ShowOnlyInnerPropertiesName("ShowOnlyInnerProperties");
|
|
|
|
struct FCategoryOrGroup
|
|
{
|
|
IDetailCategoryBuilder* Category;
|
|
IDetailGroup* Group;
|
|
|
|
FCategoryOrGroup(IDetailCategoryBuilder& NewCategory)
|
|
: Category(&NewCategory)
|
|
, Group(nullptr)
|
|
{}
|
|
|
|
FCategoryOrGroup(IDetailGroup& NewGroup)
|
|
: Category(nullptr)
|
|
, Group(&NewGroup)
|
|
{}
|
|
|
|
FCategoryOrGroup()
|
|
: Category(nullptr)
|
|
, Group(nullptr)
|
|
{}
|
|
|
|
IDetailPropertyRow& AddProperty(TSharedRef<IPropertyHandle> PropertyHandle)
|
|
{
|
|
if (Category)
|
|
{
|
|
return Category->AddProperty(PropertyHandle);
|
|
}
|
|
else
|
|
{
|
|
return Group->AddPropertyRow(PropertyHandle);
|
|
}
|
|
}
|
|
|
|
IDetailGroup& AddGroup(FName GroupName, const FText& DisplayName)
|
|
{
|
|
if (Category)
|
|
{
|
|
return Category->AddGroup(GroupName, DisplayName);
|
|
}
|
|
else
|
|
{
|
|
return Group->AddGroup(GroupName, DisplayName);
|
|
}
|
|
}
|
|
|
|
bool IsValid() const
|
|
{
|
|
return Group || Category;
|
|
}
|
|
};
|
|
|
|
|
|
struct FPostProcessGroup
|
|
{
|
|
FString RawGroupName;
|
|
FString DisplayName;
|
|
FCategoryOrGroup RootCategory;
|
|
TArray<TSharedPtr<IPropertyHandle>> SimplePropertyHandles;
|
|
TArray<TSharedPtr<IPropertyHandle>> AdvancedPropertyHandles;
|
|
|
|
bool IsValid() const
|
|
{
|
|
return !RawGroupName.IsEmpty() && !DisplayName.IsEmpty() && RootCategory.IsValid();
|
|
}
|
|
|
|
FPostProcessGroup()
|
|
: RootCategory()
|
|
{}
|
|
};
|
|
|
|
class FPostProcessRayTracingDisabledWarning
|
|
{
|
|
static inline TWeakPtr<SNotificationItem> NotificationPtr = nullptr;
|
|
|
|
public:
|
|
static void DisplayRayTracingDisabledWarning()
|
|
{
|
|
bool bSuppressNotification = false;
|
|
GConfig->GetBool(TEXT("PostProcess"), TEXT("SuppressEnableRayTracingNotification"), bSuppressNotification, GEditorPerProjectIni);
|
|
|
|
if (bSuppressNotification)
|
|
{
|
|
return;
|
|
}
|
|
|
|
static IConsoleVariable* RayTracingCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("r.RayTracing"));
|
|
static const auto LumenUseHardwareRayTracingCVar = IConsoleManager::Get().FindTConsoleVariableDataInt(TEXT("r.Lumen.HardwareRayTracing"));
|
|
const bool bRayTracingEnabled = RayTracingCVar->GetInt() != 0;
|
|
const bool bLumenRayTracingEnabled = LumenUseHardwareRayTracingCVar->GetValueOnAnyThread() != 0;
|
|
|
|
if (bRayTracingEnabled && bLumenRayTracingEnabled)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (NotificationPtr.IsValid())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const FText WarningText =LOCTEXT("RayTracedTranslucencyWarning",
|
|
"The following Project Settings must be enabled for Ray Traced Translucency:\n"
|
|
"- Hardware Ray Tracing: Support HWRT\n"
|
|
"- Lumen: Use HWRT When Available");
|
|
|
|
FNotificationInfo Warning(WarningText);
|
|
Warning.bFireAndForget = false;
|
|
Warning.bUseLargeFont = false;
|
|
Warning.bUseThrobber = false;
|
|
Warning.bUseSuccessFailIcons = false;
|
|
Warning.WidthOverride = 400.0f;
|
|
|
|
Warning.ButtonDetails.Add(FNotificationButtonInfo(
|
|
LOCTEXT("RawTracedTranslucencyWarning_Enable", "Enable"),
|
|
LOCTEXT("RawTracedTranslucencyWarning_EnableToolTip", "Enable Support Hardware Ray Tracing and Use Hardware Ray Tracing When Available in your project settings"),
|
|
FSimpleDelegate::CreateStatic(&EnableRayTracingSettings)));
|
|
|
|
Warning.ButtonDetails.Add(FNotificationButtonInfo(
|
|
LOCTEXT("RawTracedTranslucencyWarning_NotNow", "Not Now"),
|
|
LOCTEXT("RawTracedTranslucencyWarning_NotNowToolTip", "Don't enable Support Hardware Ray Tracing and Use Hardware Ray Tracing When Available"),
|
|
FSimpleDelegate::CreateStatic(&CloseNotification)));
|
|
|
|
Warning.CheckBoxState = TAttribute<ECheckBoxState>::Create(&GetSuppressNotificationCheckboxState);
|
|
Warning.CheckBoxStateChanged = FOnCheckStateChanged::CreateStatic(&SetSuppressNotification);
|
|
Warning.CheckBoxText = LOCTEXT("RayTracedTranslucencyWarning_SuppressCheckBox", "Don't show this again");
|
|
|
|
NotificationPtr = FSlateNotificationManager::Get().AddNotification(Warning);
|
|
NotificationPtr.Pin()->SetCompletionState(SNotificationItem::CS_Pending);
|
|
}
|
|
|
|
private:
|
|
static ECheckBoxState GetSuppressNotificationCheckboxState()
|
|
{
|
|
bool bSuppressNotification = false;
|
|
GConfig->GetBool(TEXT("PostProcess"), TEXT("SuppressEnableRayTracingNotification"), bSuppressNotification, GEditorPerProjectIni);
|
|
return bSuppressNotification ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
|
|
}
|
|
|
|
static void SetSuppressNotification(ECheckBoxState NewState)
|
|
{
|
|
// If the user selects to not show this again, set that in the config so we know about it in between sessions
|
|
const bool bSuppressNotification = (NewState == ECheckBoxState::Checked);
|
|
GConfig->SetBool(TEXT("PostProcess"), TEXT("SuppressEnableRayTracingNotification"), bSuppressNotification, GEditorPerProjectIni);
|
|
}
|
|
|
|
static void EnableRayTracingSettings()
|
|
{
|
|
static IConsoleVariable* RayTracingCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("r.RayTracing"));
|
|
RayTracingCVar->Set(true);
|
|
|
|
static IConsoleVariable* LumenUseHardwareRayTracingCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("r.Lumen.HardwareRayTracing"));
|
|
LumenUseHardwareRayTracingCVar->Set(true);
|
|
|
|
URendererSettings* const RendererSettings = GetMutableDefault<URendererSettings>();
|
|
RendererSettings->bEnableRayTracing = true;
|
|
RendererSettings->bUseHardwareRayTracingForLumen = true;
|
|
|
|
auto UpdatePropertyValue = [RendererSettings](const FName& PropertyName)
|
|
{
|
|
FProperty* Property = RendererSettings->GetClass()->FindPropertyByName(PropertyName);
|
|
|
|
FPropertyChangedEvent PropertyChangedEvent(Property, EPropertyChangeType::ValueSet, {RendererSettings});
|
|
RendererSettings->PostEditChangeProperty(PropertyChangedEvent);
|
|
RendererSettings->UpdateSinglePropertyInConfigFile(Property, RendererSettings->GetDefaultConfigFilename());
|
|
};
|
|
|
|
UpdatePropertyValue(GET_MEMBER_NAME_CHECKED(URendererSettings, bEnableRayTracing));
|
|
UpdatePropertyValue(GET_MEMBER_NAME_CHECKED(URendererSettings, bUseHardwareRayTracingForLumen));
|
|
|
|
FModuleManager::GetModuleChecked<ISettingsEditorModule>("SettingsEditor").OnApplicationRestartRequired();
|
|
|
|
CloseNotification();
|
|
}
|
|
|
|
static void CloseNotification()
|
|
{
|
|
if (NotificationPtr.IsValid())
|
|
{
|
|
NotificationPtr.Pin()->SetCompletionState(SNotificationItem::CS_Success);
|
|
NotificationPtr.Pin()->ExpireAndFadeout();
|
|
}
|
|
|
|
NotificationPtr.Reset();
|
|
}
|
|
};
|
|
|
|
void FPostProcessSettingsCustomization::CustomizeChildren( TSharedRef<IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils )
|
|
{
|
|
uint32 NumChildren = 0;
|
|
FPropertyAccess::Result Result = StructPropertyHandle->GetNumChildren(NumChildren);
|
|
|
|
FProperty* Prop = StructPropertyHandle->GetProperty();
|
|
FStructProperty* StructProp = CastField<FStructProperty>(Prop);
|
|
|
|
// a category with this name should be one level higher, should be "PostProcessSettings"
|
|
FName ClassName = StructProp->Struct->GetFName();
|
|
|
|
// Create new categories in the parent layout rather than adding all post process settings to one category
|
|
IDetailLayoutBuilder& LayoutBuilder = StructBuilder.GetParentCategory().GetParentLayout();
|
|
|
|
TMap<FString, FCategoryOrGroup> NameToCategoryBuilderMap;
|
|
TMap<FString, FPostProcessGroup> NameToGroupMap;
|
|
|
|
static const auto VarDefaultAutoExposureExtendDefaultLuminanceRange = IConsoleManager::Get().FindTConsoleVariableDataInt(TEXT("r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange"));
|
|
const bool bExtendedLuminanceRange = VarDefaultAutoExposureExtendDefaultLuminanceRange->GetValueOnGameThread() == 1;
|
|
static const FName ExposureCategory("Lens|Exposure");
|
|
static const FName TranslucencyCategory("Rendering Features|Translucency");
|
|
|
|
bool bShowPostProcessCategories = StructPropertyHandle->HasMetaData(ShowPostProcessCategoriesName);
|
|
|
|
if(Result == FPropertyAccess::Success && NumChildren > 0)
|
|
{
|
|
for( uint32 ChildIndex = 0; ChildIndex < NumChildren; ++ChildIndex )
|
|
{
|
|
TSharedPtr<IPropertyHandle> ChildHandle = StructPropertyHandle->GetChildHandle( ChildIndex );
|
|
|
|
if( ChildHandle.IsValid() && ChildHandle->GetProperty() )
|
|
{
|
|
FProperty* Property = ChildHandle->GetProperty();
|
|
|
|
FName CategoryFName = FObjectEditorUtils::GetCategoryFName(Property);
|
|
|
|
if (CategoryFName == ExposureCategory && bExtendedLuminanceRange)
|
|
{
|
|
if (Property->GetName() == TEXT("AutoExposureMinBrightness"))
|
|
{
|
|
Property->SetMetaData(TEXT("DisplayName"), TEXT("Min EV100"));
|
|
}
|
|
else if (Property->GetName() == TEXT("AutoExposureMaxBrightness"))
|
|
{
|
|
Property->SetMetaData(TEXT("DisplayName"), TEXT("Max EV100"));
|
|
}
|
|
else if (Property->GetName() == TEXT("HistogramLogMin"))
|
|
{
|
|
Property->SetMetaData(TEXT("DisplayName"), TEXT("Histogram Min EV100"));
|
|
}
|
|
else if (Property->GetName() == TEXT("HistogramLogMax"))
|
|
{
|
|
Property->SetMetaData(TEXT("DisplayName"), TEXT("Histogram Max EV100"));
|
|
}
|
|
}
|
|
|
|
|
|
FString RawCategoryName = CategoryFName.ToString();
|
|
|
|
TArray<FString> CategoryAndGroups;
|
|
RawCategoryName.ParseIntoArray(CategoryAndGroups, TEXT("|"), 1);
|
|
|
|
FString RootCategoryName = CategoryAndGroups.Num() > 0 ? CategoryAndGroups[0] : RawCategoryName;
|
|
|
|
|
|
FCategoryOrGroup* Category = NameToCategoryBuilderMap.Find(RootCategoryName);
|
|
if(!Category)
|
|
{
|
|
if(bShowPostProcessCategories)
|
|
{
|
|
IDetailCategoryBuilder& NewCategory = LayoutBuilder.EditCategory(*RootCategoryName, FText::GetEmpty(), ECategoryPriority::TypeSpecific);
|
|
Category = &NameToCategoryBuilderMap.Emplace(RootCategoryName, NewCategory);
|
|
}
|
|
else
|
|
{
|
|
IDetailGroup& NewGroup = StructBuilder.AddGroup(*RootCategoryName, FText::FromString(RootCategoryName));
|
|
Category = &NameToCategoryBuilderMap.Emplace(RootCategoryName, NewGroup);
|
|
}
|
|
}
|
|
|
|
if(CategoryAndGroups.Num() > 1)
|
|
{
|
|
// Only handling one group for now
|
|
// There are sub groups so add them now
|
|
FPostProcessGroup& PPGroup = NameToGroupMap.FindOrAdd(RawCategoryName);
|
|
|
|
// Is this a new group? It wont be valid if it is
|
|
if(!PPGroup.IsValid())
|
|
{
|
|
PPGroup.RootCategory = *Category;
|
|
PPGroup.RawGroupName = RawCategoryName;
|
|
PPGroup.DisplayName = CategoryAndGroups[1].TrimStartAndEnd();
|
|
}
|
|
|
|
// Special handling for the ray tracing translucency section, which needs to show or hide specific properties based on the translucy type
|
|
if (RawCategoryName == TranslucencyCategory)
|
|
{
|
|
TSharedPtr<IPropertyHandle> TranslucencyTypeHandle = StructPropertyHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FPostProcessSettings, TranslucencyType));
|
|
if (ChildHandle->GetProperty()->GetFName() != TranslucencyTypeHandle->GetProperty()->GetName())
|
|
{
|
|
// Based on the translucency type property value, hide any properties that don't match the current translucency type
|
|
uint8 TranslucencyType = 0;
|
|
TranslucencyTypeHandle->GetValue(TranslucencyType);
|
|
|
|
const FString& TranslucencyTypeMetaData = ChildHandle->GetMetaData(TEXT("TranslucencyType"));
|
|
const FString& TranslucencyTypeName = StaticEnum<ETranslucencyType>()->GetNameStringByValue(TranslucencyType);
|
|
if (!TranslucencyTypeMetaData.Equals(TranslucencyTypeName, ESearchCase::IgnoreCase))
|
|
{
|
|
ChildHandle->MarkHiddenByCustomization();
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Add a property changed event on the translucency type property to refresh the details panel so that the necessary properties
|
|
// are made visible or hidden, as well as notifying the user if the project settings don't have hardware ray tracing enabled,
|
|
// which is required for ray traced translucency
|
|
ChildHandle->SetOnPropertyValueChanged(FSimpleDelegate::CreateLambda([StructPropertyHandle, &StructCustomizationUtils]()
|
|
{
|
|
TSharedPtr<IPropertyHandle> TranslucencyTypeHandle = StructPropertyHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FPostProcessSettings, TranslucencyType));
|
|
|
|
uint8 TranslucencyType = 0;
|
|
TranslucencyTypeHandle->GetValue(TranslucencyType);
|
|
|
|
if (static_cast<ETranslucencyType>(TranslucencyType) == ETranslucencyType::RayTraced)
|
|
{
|
|
FPostProcessRayTracingDisabledWarning::DisplayRayTracingDisabledWarning();
|
|
}
|
|
|
|
StructCustomizationUtils.GetPropertyUtilities()->ForceRefresh();
|
|
}));
|
|
}
|
|
}
|
|
|
|
bool bIsSimple = !ChildHandle->GetProperty()->HasAnyPropertyFlags(CPF_AdvancedDisplay);
|
|
if(bIsSimple)
|
|
{
|
|
PPGroup.SimplePropertyHandles.Add(ChildHandle);
|
|
}
|
|
else
|
|
{
|
|
PPGroup.AdvancedPropertyHandles.Add(ChildHandle);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Category->AddProperty(ChildHandle.ToSharedRef());
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
for(auto& NameAndGroup : NameToGroupMap)
|
|
{
|
|
FPostProcessGroup& PPGroup = NameAndGroup.Value;
|
|
|
|
if(PPGroup.SimplePropertyHandles.Num() > 0 || PPGroup.AdvancedPropertyHandles.Num() > 0 )
|
|
{
|
|
IDetailGroup& SimpleGroup = PPGroup.RootCategory.AddGroup(*PPGroup.RawGroupName, FText::FromString(PPGroup.DisplayName));
|
|
|
|
static const FString ColorGradingName = TEXT("Color Grading");
|
|
|
|
// Only enable group reset on color grading category groups
|
|
if (PPGroup.RawGroupName.Contains(ColorGradingName))
|
|
{
|
|
SimpleGroup.EnableReset(true);
|
|
}
|
|
|
|
for(auto& SimpleProperty : PPGroup.SimplePropertyHandles)
|
|
{
|
|
SimpleGroup.AddPropertyRow(SimpleProperty.ToSharedRef());
|
|
}
|
|
|
|
if(PPGroup.AdvancedPropertyHandles.Num() > 0)
|
|
{
|
|
IDetailGroup& AdvancedGroup = SimpleGroup.AddGroup(*(PPGroup.RawGroupName+TEXT("Advanced")), LOCTEXT("PostProcessAdvancedGroup", "Advanced"));
|
|
|
|
for(auto& AdvancedProperty : PPGroup.AdvancedPropertyHandles)
|
|
{
|
|
AdvancedGroup.AddPropertyRow(AdvancedProperty.ToSharedRef());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FPostProcessSettingsCustomization::CustomizeHeader( TSharedRef<IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils )
|
|
{
|
|
bool bShowHeader = !StructPropertyHandle->HasMetaData(ShowPostProcessCategoriesName) && !StructPropertyHandle->HasMetaData(ShowOnlyInnerPropertiesName);
|
|
if(bShowHeader)
|
|
{
|
|
HeaderRow.NameContent()
|
|
[
|
|
StructPropertyHandle->CreatePropertyNameWidget()
|
|
];
|
|
|
|
HeaderRow.ValueContent()
|
|
[
|
|
StructPropertyHandle->CreatePropertyValueWidget()
|
|
];
|
|
}
|
|
}
|
|
|
|
void FWeightedBlendableCustomization::AddDirectAsset(TSharedRef<IPropertyHandle> StructPropertyHandle, TSharedPtr<IPropertyHandle> Weight, TSharedPtr<IPropertyHandle> Value, UClass* Class)
|
|
{
|
|
Weight->SetValue(1.0f);
|
|
|
|
{
|
|
TArray<UObject*> Objects;
|
|
StructPropertyHandle->GetOuterObjects(Objects);
|
|
|
|
TArray<FString> Values;
|
|
|
|
for(TArray<UObject*>::TConstIterator It = Objects.CreateConstIterator(); It; It++)
|
|
{
|
|
UObject* Obj = *It;
|
|
|
|
const UObject* NewObj = NewObject<UObject>(Obj, Class);
|
|
|
|
FString Str = NewObj->GetPathName();
|
|
|
|
Values.Add(Str);
|
|
}
|
|
|
|
Value->SetPerObjectValues(Values);
|
|
}
|
|
}
|
|
|
|
void FWeightedBlendableCustomization::AddIndirectAsset(TSharedPtr<IPropertyHandle> Weight)
|
|
{
|
|
Weight->SetValue(1.0f);
|
|
}
|
|
|
|
EVisibility FWeightedBlendableCustomization::IsWeightVisible(TSharedPtr<IPropertyHandle> Weight) const
|
|
{
|
|
float WeightValue = 1.0f;
|
|
|
|
Weight->GetValue(WeightValue);
|
|
|
|
return (WeightValue >= 0) ? EVisibility::Visible : EVisibility::Hidden;
|
|
}
|
|
|
|
FText FWeightedBlendableCustomization::GetDirectAssetName(TSharedPtr<IPropertyHandle> Value) const
|
|
{
|
|
UObject* RefObject = 0;
|
|
|
|
Value->GetValue(RefObject);
|
|
|
|
check(RefObject);
|
|
|
|
return FText::FromString(RefObject->GetFullName());
|
|
}
|
|
|
|
FReply FWeightedBlendableCustomization::JumpToDirectAsset(TSharedPtr<IPropertyHandle> Value)
|
|
{
|
|
UObject* RefObject = 0;
|
|
|
|
Value->GetValue(RefObject);
|
|
|
|
GEditor->GetEditorSubsystem<UAssetEditorSubsystem>()->OpenEditorForAsset(RefObject);
|
|
|
|
return FReply::Handled();
|
|
}
|
|
|
|
TSharedRef<SWidget> FWeightedBlendableCustomization::GenerateContentWidget(TSharedRef<IPropertyHandle> StructPropertyHandle, UPackage* Package, TSharedPtr<IPropertyHandle> Weight, TSharedPtr<IPropertyHandle> Value)
|
|
{
|
|
bool bSeparatorIsNeeded = false;
|
|
|
|
FMenuBuilder MenuBuilder(true, NULL);
|
|
{
|
|
for(TObjectIterator<UClass> It; It; ++It)
|
|
{
|
|
if( It->IsChildOf(UFactory::StaticClass()))
|
|
{
|
|
UFactory* Factory = It->GetDefaultObject<UFactory>();
|
|
|
|
check(Factory);
|
|
|
|
UClass* SupportedClass = Factory->GetSupportedClass();
|
|
|
|
if(SupportedClass)
|
|
{
|
|
if(SupportedClass->ImplementsInterface(UBlendableInterface::StaticClass()))
|
|
{
|
|
// At the moment we know about 3 Blendables: Material, UMaterialInstanceConstant, LightPropagationVolumeBlendable
|
|
// The materials are not that useful to have here (hard to reference) so we suppress them here
|
|
if(!(
|
|
SupportedClass == UMaterial::StaticClass() ||
|
|
SupportedClass == UMaterialInstanceConstant::StaticClass()
|
|
))
|
|
{
|
|
FUIAction Direct2(FExecuteAction::CreateSP(this, &FWeightedBlendableCustomization::AddDirectAsset, StructPropertyHandle, Weight, Value, SupportedClass));
|
|
|
|
FName ClassName = SupportedClass->GetFName();
|
|
|
|
MenuBuilder.AddMenuEntry(FText::FromString(ClassName.GetPlainNameString()),
|
|
LOCTEXT("Blendable_DirectAsset2h", "Creates an asset that is owned by the containing object"), FSlateIcon(), Direct2);
|
|
|
|
bSeparatorIsNeeded = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(bSeparatorIsNeeded)
|
|
{
|
|
MenuBuilder.AddMenuSeparator();
|
|
}
|
|
|
|
FUIAction Indirect(FExecuteAction::CreateSP(this, &FWeightedBlendableCustomization::AddIndirectAsset, Weight));
|
|
MenuBuilder.AddMenuEntry(LOCTEXT("Blendable_IndirectAsset", "Asset reference"),
|
|
LOCTEXT("Blendable_IndirectAsseth", "reference a Blendable asset (owned by a content package), e.g. material with Post Process domain"), FSlateIcon(), Indirect);
|
|
}
|
|
|
|
|
|
TSharedRef<SWidgetSwitcher> Switcher = SNew(SWidgetSwitcher)
|
|
.WidgetIndex(this, &FWeightedBlendableCustomization::ComputeSwitcherIndex, StructPropertyHandle, Package, Weight, Value);
|
|
|
|
Switcher->AddSlot()
|
|
[
|
|
SNew(SComboButton)
|
|
.ButtonContent()
|
|
[
|
|
SNew(STextBlock)
|
|
.Text(LOCTEXT("Blendable_ChooseElement", "Choose"))
|
|
]
|
|
.ContentPadding(FMargin(6.0, 2.0))
|
|
.MenuContent()
|
|
[
|
|
MenuBuilder.MakeWidget()
|
|
]
|
|
];
|
|
|
|
Switcher->AddSlot()
|
|
[
|
|
SNew(SButton)
|
|
.ContentPadding(FMargin(0,0))
|
|
.Text(this, &FWeightedBlendableCustomization::GetDirectAssetName, Value)
|
|
.OnClicked(this, &FWeightedBlendableCustomization::JumpToDirectAsset, Value)
|
|
];
|
|
|
|
Switcher->AddSlot()
|
|
[
|
|
SNew(SObjectPropertyEntryBox)
|
|
.PropertyHandle(Value)
|
|
];
|
|
|
|
return Switcher;
|
|
}
|
|
|
|
|
|
int32 FWeightedBlendableCustomization::ComputeSwitcherIndex(TSharedRef<IPropertyHandle> StructPropertyHandle, UPackage* Package, TSharedPtr<IPropertyHandle> Weight, TSharedPtr<IPropertyHandle> Value) const
|
|
{
|
|
float WeightValue = 1.0f;
|
|
UObject* RefObject = 0;
|
|
|
|
Weight->GetValue(WeightValue);
|
|
Value->GetValue(RefObject);
|
|
|
|
if(RefObject)
|
|
{
|
|
UPackage* PropPackage = RefObject->GetOutermost();
|
|
|
|
return (PropPackage == Package) ? 1 : 2;
|
|
}
|
|
else
|
|
{
|
|
return (WeightValue < 0.0f) ? 0 : 2;
|
|
}
|
|
}
|
|
|
|
void FWeightedBlendableCustomization::CustomizeChildren( TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils )
|
|
{
|
|
// we don't have children but this is a pure virtual so we need to override
|
|
}
|
|
|
|
void FWeightedBlendableCustomization::CustomizeHeader( TSharedRef<IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils )
|
|
{
|
|
TSharedPtr<IPropertyHandle> SharedWeightProp;
|
|
{
|
|
TSharedPtr<IPropertyHandle> ChildHandle = StructPropertyHandle->GetChildHandle(FName(TEXT("Weight")));
|
|
if (ChildHandle.IsValid() && ChildHandle->GetProperty())
|
|
{
|
|
SharedWeightProp = ChildHandle;
|
|
}
|
|
}
|
|
|
|
TSharedPtr<IPropertyHandle> SharedValueProp;
|
|
{
|
|
TSharedPtr<IPropertyHandle> ChildHandle = StructPropertyHandle->GetChildHandle(FName(TEXT("Object")));
|
|
if (ChildHandle.IsValid() && ChildHandle->GetProperty())
|
|
{
|
|
SharedValueProp = ChildHandle;
|
|
}
|
|
}
|
|
|
|
float WeightValue = 1.0f;
|
|
UObject* RefObject = 0;
|
|
|
|
SharedWeightProp->GetValue(WeightValue);
|
|
SharedValueProp->GetValue(RefObject);
|
|
|
|
UPackage* StructPackage = 0;
|
|
{
|
|
const TSharedPtr<IPropertyHandle> ParentHandle = StructPropertyHandle->GetParentHandle();
|
|
TArray<UObject*> Objects;
|
|
StructPropertyHandle->GetOuterObjects(Objects);
|
|
|
|
for (TArray<UObject*>::TConstIterator It = Objects.CreateConstIterator(); It; It++)
|
|
{
|
|
UObject* ref = *It;
|
|
|
|
if (StructPackage)
|
|
{
|
|
// Differing outermost package values indicate that the current RefObject refers to post-process
|
|
// volumes selected within different levels, e.g. persistent and a sub-level.
|
|
// In this case, do not store a package name. It is only used by ComputeSwitcherIndex() to determine direct
|
|
// vs. indirect assets in the post process materials/blendables array. When more than one volume is selected, the direct
|
|
// asset entries will simple read 'Multiple values' since each belongs to separate post-process volumes.
|
|
if (StructPackage != ref->GetOutermost())
|
|
{
|
|
StructPackage = NULL;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
StructPackage = ref->GetOutermost();
|
|
}
|
|
}
|
|
}
|
|
|
|
HeaderRow.NameContent()
|
|
[
|
|
SNew(SHorizontalBox)
|
|
.Visibility(this, &FWeightedBlendableCustomization::IsWeightVisible, SharedWeightProp)
|
|
+SHorizontalBox::Slot()
|
|
[
|
|
SNew(SBox)
|
|
.MinDesiredWidth(60.0f)
|
|
.MaxDesiredWidth(60.0f)
|
|
[
|
|
SharedWeightProp->CreatePropertyValueWidget()
|
|
]
|
|
]
|
|
];
|
|
|
|
HeaderRow.ValueContent()
|
|
.MaxDesiredWidth(0.0f)
|
|
[
|
|
SNew(SHorizontalBox)
|
|
+ SHorizontalBox::Slot()
|
|
[
|
|
GenerateContentWidget(StructPropertyHandle, StructPackage, SharedWeightProp, SharedValueProp)
|
|
]
|
|
];
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#undef LOCTEXT_NAMESPACE
|