Files
UnrealEngine/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.h
2025-05-18 13:04:45 +08:00

33 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTypeCustomization.h"
#include "Templates/SharedPointer.h"
class FDetailWidgetRow;
class FStructOnScope;
class IMovieSceneBindingOwnerInterface;
class IPropertyHandle;
class UMovieSceneSequence;
class FMovieSceneBindingOverrideDataCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance() { return MakeShareable(new FMovieSceneBindingOverrideDataCustomization); }
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
private:
void OnGetObjectFromProxy();
IMovieSceneBindingOwnerInterface* GetInterface() const;
UMovieSceneSequence* GetSequence() const;
TSharedPtr<IPropertyHandle> StructProperty;
TSharedPtr<IPropertyHandle> ObjectProperty;
TSharedPtr<FStructOnScope> ObjectPickerProxy;
};