Files
UnrealEngine/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.cpp
2025-05-18 13:04:45 +08:00

131 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "FrameRateCustomization.h"
#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "Delegates/Delegate.h"
#include "DetailWidgetRow.h"
#include "Fonts/SlateFontInfo.h"
#include "HAL/PlatformCrt.h"
#include "IPropertyTypeCustomization.h"
#include "IPropertyUtilities.h"
#include "Misc/AssertionMacros.h"
#include "Misc/Attribute.h"
#include "Misc/FrameRate.h"
#include "Misc/Optional.h"
#include "PropertyEditorModule.h"
#include "PropertyHandle.h"
#include "UObject/Class.h"
#include "UObject/Field.h"
#include "UObject/PropertyPortFlags.h"
#include "UObject/UnrealType.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SFrameRatePicker.h"
class IDetailChildrenBuilder;
#define LOCTEXT_NAMESPACE "FrameRateCustomization"
TSharedRef<IPropertyTypeCustomization> FFrameRateCustomization::MakeInstance()
{
return MakeShareable(new FFrameRateCustomization);
}
void FFrameRateCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> InPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils)
{
StructPropertyHandle = InPropertyHandle;
TSharedPtr<IPropertyUtilities> PropertyUtils = CustomizationUtils.GetPropertyUtilities();
HeaderRow.NameContent()
[
StructPropertyHandle->CreatePropertyNameWidget()
]
.ValueContent()
[
SNew(SFrameRatePicker)
.Font(CustomizationUtils.GetRegularFont())
.HasMultipleValues(this, &FFrameRateCustomization::HasMultipleValues)
.Value(this, &FFrameRateCustomization::GetFirstFrameRate)
.OnValueChanged(this, &FFrameRateCustomization::SetFrameRate)
].IsEnabled(MakeAttributeLambda([=] { return !InPropertyHandle->IsEditConst() && PropertyUtils->IsPropertyEditingEnabled(); }));
}
void FFrameRateCustomization::CustomizeChildren(TSharedRef<IPropertyHandle> InPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils)
{
}
FFrameRate FFrameRateCustomization::GetFirstFrameRate() const
{
TArray<const void*> RawData;
StructPropertyHandle->AccessRawData(RawData);
for (const void* RawPtr : RawData)
{
if (RawPtr)
{
return *reinterpret_cast<const FFrameRate*>(RawPtr);
}
}
return FFrameRate();
}
void FFrameRateCustomization::SetFrameRate(FFrameRate NewFrameRate)
{
if (FStructProperty* StructProperty = CastField<FStructProperty>(StructPropertyHandle->GetProperty()))
{
static FFrameRate DefaultRate(24,1);
TArray<void*> RawData;
StructPropertyHandle->AccessRawData(RawData);
FFrameRate* PreviousFrameRate = RawData.Num() == 1 ? reinterpret_cast<FFrameRate*>(RawData[0]) : &DefaultRate;
FString TextValue;
StructProperty->Struct->ExportText(TextValue, &NewFrameRate, PreviousFrameRate, nullptr, EPropertyPortFlags::PPF_None, nullptr);
ensure(StructPropertyHandle->SetValueFromFormattedString(TextValue, EPropertyValueSetFlags::DefaultFlags) == FPropertyAccess::Result::Success);
}
}
bool FFrameRateCustomization::HasMultipleValues() const
{
TArray<const void*> RawData;
StructPropertyHandle->AccessRawData(RawData);
TOptional<FFrameRate> CompareAgainst;
for (const void* RawPtr : RawData)
{
if (RawPtr == nullptr)
{
if (CompareAgainst.IsSet())
{
return false;
}
}
else
{
FFrameRate ThisRate = *reinterpret_cast<const FFrameRate*>(RawPtr);
if (!CompareAgainst.IsSet())
{
CompareAgainst = ThisRate;
}
else if (ThisRate != CompareAgainst.GetValue())
{
return true;
}
}
}
return false;
}
#undef LOCTEXT_NAMESPACE