Files
UnrealEngine/Engine/Source/Editor/DetailCustomizations/Private/CameraCropSettingsCustomization.h
2025-05-18 13:04:45 +08:00

39 lines
1.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "Widgets/Input/SComboBox.h"
#include "IPropertyTypeCustomization.h"
class FDetailWidgetRow;
class IPropertyHandle;
class FCameraCropSettingsCustomization : public IPropertyTypeCustomization
{
public:
FCameraCropSettingsCustomization();
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
/** IPropertyTypeCustomization instance */
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils) override;
virtual void CustomizeChildren( TSharedRef<IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
protected:
TSharedPtr<IPropertyHandle> AspectRatioHandle;
TSharedPtr<class SComboBox< TSharedPtr<FString> > > PresetComboBox;
TArray< TSharedPtr< FString > > PresetComboList;
void OnPresetChanged(TSharedPtr<FString> NewSelection, ESelectInfo::Type SelectInfo);
TSharedRef<SWidget> MakePresetComboWidget(TSharedPtr<FString> InItem);
FText GetPresetComboBoxContent() const;
TSharedPtr<FString> GetPresetString() const;
protected:
};