113 lines
3.7 KiB
C++
113 lines
3.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Containers/Array.h"
|
|
#include "Containers/BitArray.h"
|
|
#include "Containers/Set.h"
|
|
#include "Containers/SparseArray.h"
|
|
#include "Containers/UnrealString.h"
|
|
#include "DataTableEditorUtils.h"
|
|
#include "Delegates/Delegate.h"
|
|
#include "HAL/PlatformCrt.h"
|
|
#include "Input/Reply.h"
|
|
#include "Internationalization/Text.h"
|
|
#include "Kismet2/StructureEditorUtils.h"
|
|
#include "Layout/Visibility.h"
|
|
#include "Misc/NotifyHook.h"
|
|
#include "Misc/Optional.h"
|
|
#include "Serialization/Archive.h"
|
|
#include "Templates/SharedPointer.h"
|
|
#include "Templates/TypeHash.h"
|
|
#include "Templates/UnrealTemplate.h"
|
|
#include "Types/SlateEnums.h"
|
|
#include "UObject/NameTypes.h"
|
|
#include "UObject/SoftObjectPtr.h"
|
|
#include "Widgets/DeclarativeSyntaxSupport.h"
|
|
#include "Widgets/Input/SComboBox.h"
|
|
#include "Widgets/SCompoundWidget.h"
|
|
|
|
class FProperty;
|
|
class FStructOnScope;
|
|
class SWidget;
|
|
class UDataTable;
|
|
class UScriptStruct;
|
|
struct FPropertyChangedEvent;
|
|
|
|
DECLARE_DELEGATE_OneParam(FOnRowModified, FName /*Row name*/);
|
|
DECLARE_DELEGATE_OneParam(FOnRowSelected, FName /*Row name*/);
|
|
|
|
class SRowEditor : public SCompoundWidget
|
|
, public FNotifyHook
|
|
, public FStructureEditorUtils::INotifyOnStructChanged
|
|
, public FDataTableEditorUtils::INotifyOnDataTableChanged
|
|
{
|
|
public:
|
|
SLATE_BEGIN_ARGS(SRowEditor) {}
|
|
SLATE_END_ARGS()
|
|
|
|
SRowEditor();
|
|
virtual ~SRowEditor();
|
|
|
|
// FNotifyHook
|
|
virtual void NotifyPreChange( FProperty* PropertyAboutToChange ) override;
|
|
virtual void NotifyPostChange( const FPropertyChangedEvent& PropertyChangedEvent, FProperty* PropertyThatChanged ) override;
|
|
|
|
// INotifyOnStructChanged
|
|
virtual void PreChange(const class UUserDefinedStruct* Struct, FStructureEditorUtils::EStructureEditorChangeInfo Info) override;
|
|
virtual void PostChange(const class UUserDefinedStruct* Struct, FStructureEditorUtils::EStructureEditorChangeInfo Info) override;
|
|
|
|
// INotifyOnDataTableChanged
|
|
virtual void PreChange(const UDataTable* Changed, FDataTableEditorUtils::EDataTableChangeInfo Info) override;
|
|
virtual void PostChange(const UDataTable* Changed, FDataTableEditorUtils::EDataTableChangeInfo Info) override;
|
|
|
|
FOnRowSelected RowSelectedCallback;
|
|
|
|
protected:
|
|
|
|
TArray<TSharedPtr<FName>> CachedRowNames;
|
|
TSharedPtr<FStructOnScope> CurrentRow;
|
|
TSoftObjectPtr<UDataTable> DataTable; // weak obj ptr couldn't handle reimporting
|
|
TSharedPtr<class IStructureDetailsView> StructureDetailsView;
|
|
TSharedPtr<FName> SelectedName;
|
|
TSharedPtr<SComboBox<TSharedPtr<FName>>> RowComboBox;
|
|
|
|
void RefreshNameList();
|
|
void CleanBeforeChange();
|
|
void Restore();
|
|
|
|
/** Functions for enabling, disabling, and hiding portions of the row editor */
|
|
virtual bool IsMoveRowUpEnabled() const;
|
|
virtual bool IsMoveRowDownEnabled() const;
|
|
virtual bool IsAddRowEnabled() const;
|
|
virtual bool IsRemoveRowEnabled() const;
|
|
virtual EVisibility GetRenameVisibility() const;
|
|
|
|
UScriptStruct* GetScriptStruct() const;
|
|
|
|
FName GetCurrentName() const;
|
|
FText GetCurrentNameAsText() const;
|
|
FString GetStructureDisplayName() const;
|
|
TSharedRef<SWidget> OnGenerateWidget(TSharedPtr<FName> InItem);
|
|
virtual void OnSelectionChanged(TSharedPtr<FName> InItem, ESelectInfo::Type InSeletionInfo);
|
|
|
|
virtual FReply OnAddClicked();
|
|
virtual FReply OnRemoveClicked();
|
|
virtual FReply OnMoveRowClicked(FDataTableEditorUtils::ERowMoveDirection MoveDirection);
|
|
FReply OnMoveToExtentClicked(FDataTableEditorUtils::ERowMoveDirection MoveDirection);
|
|
void OnRowRenamed(const FText& Text, ETextCommit::Type CommitType);
|
|
FReply OnResetToDefaultClicked();
|
|
EVisibility GetResetToDefaultVisibility() const ;
|
|
|
|
void ConstructInternal(UDataTable* Changed);
|
|
|
|
public:
|
|
|
|
void Construct(const FArguments& InArgs, UDataTable* Changed);
|
|
|
|
void SelectRow(FName Name);
|
|
|
|
void HandleUndoRedo();
|
|
|
|
};
|